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Snake Game in 56 Bytes

github.com

1–10 of 16 posts

Re: Snake Game in 56 Bytes

#8
57 bytes (36 days ago): https://news.ycombinator.com/item?id=42348294

61 bytes (2024): https://news.ycombinator.com/item?id=38962792

67 bytes (2023): https://news.ycombinator.com/item?id=38060165

85 bytes (2023 - Popular, 134 points, 24 comments): https://news.ycombinator.com/item?id=36999463

89 bytes (2023): https://news.ycombinator.com/item?id=36940010

100 bytes (2023): https://news.ycombinator.com/item?id=36933804

134 bytes (2023): https://news.ycombinator.com/item?id=36733256

Re: Snake Game in 56 Bytes

#9
Repo has 400+ commits, granted a lot of them are for web demo etc, but this just highlights that sometimes doing really small amount of anything (world limit on peer reviews, anyone?) is often a lot of work

Re: Snake Game in 56 Bytes

#10

Repo has 400+ commits, granted a lot of them are for web demo etc, but this just highlights that sometimes doing really small amount of anything (world limit on peer reviews, anyone?) is often a lot of work

For example, this commit seemed like a lot of work to save a single byte: https://github.com/donno2048/snake/commit/bd6bcb1a1477f28130...
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