Rules of Card Games: I Doubt It (1998)
1–10 of 46 posts
Re: Rules of Card Games: I Doubt It (1998)
#2At this point the game becomes like Tic Tac Toe :)
Re: Rules of Card Games: I Doubt It (1998)
#3This game was really fun until you figure out the insight that the card ranks you'll need are known in advance just by counting off to your left. If I know I need an Ace, a 4, a 7, a 10, etc, I can plan the whole game around calling "BS" on the ranks I don't have yet to pick up those needed cards. At this point the game becomes like Tic Tac Toe :)
Re: Rules of Card Games: I Doubt It (1998)
#4This game was really fun until you figure out the insight that the card ranks you'll need are known in advance just by counting off to your left. If I know I need an Ace, a 4, a 7, a 10, etc, I can plan the whole game around calling "BS" on the ranks I don't have yet to pick up those needed cards. At this point the game becomes like Tic Tac Toe :)
Re: Rules of Card Games: I Doubt It (1998)
#5Re: Rules of Card Games: I Doubt It (1998)
#6This game was really fun until you figure out the insight that the card ranks you'll need are known in advance just by counting off to your left. If I know I need an Ace, a 4, a 7, a 10, etc, I can plan the whole game around calling "BS" on the ranks I don't have yet to pick up those needed cards. At this point the game becomes like Tic Tac Toe :)
I don't understand. It says your goal is to get rid of all your cards, not get every card.
Re: Rules of Card Games: I Doubt It (1998)
#7Re: Rules of Card Games: I Doubt It (1998)
#8This game was really fun until you figure out the insight that the card ranks you'll need are known in advance just by counting off to your left. If I know I need an Ace, a 4, a 7, a 10, etc, I can plan the whole game around calling "BS" on the ranks I don't have yet to pick up those needed cards. At this point the game becomes like Tic Tac Toe :)
The variant explained in the page doesn't allow for this pre-planning. You don't know what rank you will need, because you won't know what the next lead will declare when they start a round.
Re: Rules of Card Games: I Doubt It (1998)
#9Trick to winning (mostly) is to first bluff by playing your singles and then playing your real ones at the end of the round and try to make people think you bluff.
I agree that John McLeod deserves an award for his work.
Re: Rules of Card Games: I Doubt It (1998)
#10Bluff is a good party game, I have played it many times with many different guests. If playing with many people use 2 decks instead of 1 and only the people sitting close to the current player can Challenge - otherwise there is always somebody that wants to challenge and the game does not progress. Trick to winning (mostly) is to first bluff by playing your singles and then playing your real ones at the end of the ro…