Live data from Hacker News

Sega sued for ‘rigged’ arcade machine

polygon.com

1–10 of 238 posts

Re: Sega sued for ‘rigged’ arcade machine

#2
I remember seeing and playing this on a cruise ship.

It was a dollar per try, and I shoved in 5 bucks. By the 4th try it was NOTICEABLE that if you press the button at the "right time", there was a lag before it overshot it and you failed. I pretty much could guess that something like the article discusses was at work, and was simply more a game of luck.

Obviously I stopped after that, as a pure luck game is not as fun. If I had known that the default was 700 losses before payout as a default, I would have had a nice drink or 3 and counted the many people that tried it throughout the day

As a side note, saw one winner at the machine get a wrapped stack of 500, 1 dollar bills

Re: Sega sued for ‘rigged’ arcade machine

#3
State gaming boards really need to investigate arcades in general. They are much worse than the casino with the same kinds of games, but a much worse payout. I once calculated it out when I was on a bus trip I would get back 70% of what I put in (n=$100). At the arcade you're lucky to get 5 cents back, and most of the time the games are not even fun.

We need to put together a team of experts to audit all of these machines.

Re: Sega sued for ‘rigged’ arcade machine

#8

State gaming boards really need to investigate arcades in general. They are much worse than the casino with the same kinds of games, but a much worse payout. I once calculated it out when I was on a bus trip I would get back 70% of what I put in (n=$100). At the arcade you're lucky to get 5 cents back, and most of the time the games are not even fun. We need to put together a team of experts to audit all of these mac…

I worked on a redemption device a long time ago, one of those "stop the lights" game for a large manufacturer.

There were a few jurisdictions, Iowa and New Jersey come to mind, that were already aware of the nature of these machines and required the manufacturers to have their software audited and validated by (state approved) third-party gaming labs identical to what the slot machine companies do when getting code approved for release.

The key point was that the probability of a win couldn't be adjusted on the fly to make the target payout percentage (kind of what the article says). The probabilities had to be fixed for every player on every game. Although the first method is a lot easier to write, software-wise. =)

For the rest of the jurisdictions, the default payout was 40% and anything was fair game to hit that number. Remember that the next time you're in a Chuck E Cheese.

Re: Sega sued for ‘rigged’ arcade machine

#9
You know the horribly irony is that wagering machines that are 100% skill based are illegal. The only exception, I've seen "The Fishing Game" in a texas bar. It's a 2D game where you shoot fish in a pool table like screen. Bullets cost money, fish death pays out.

Re: Sega sued for ‘rigged’ arcade machine

#10

State gaming boards really need to investigate arcades in general. They are much worse than the casino with the same kinds of games, but a much worse payout. I once calculated it out when I was on a bus trip I would get back 70% of what I put in (n=$100). At the arcade you're lucky to get 5 cents back, and most of the time the games are not even fun. We need to put together a team of experts to audit all of these mac…

I mean, given the cash-only nature of the business, I'd be very surprised if most arcades weren't laundering money these days too.
Post reply on HN