Sega sued for ‘rigged’ arcade machine
polygon.com
Sega sued for ‘rigged’ arcade machine
1–10 of 238 posts
Re: Sega sued for ‘rigged’ arcade machine
#2It was a dollar per try, and I shoved in 5 bucks. By the 4th try it was NOTICEABLE that if you press the button at the "right time", there was a lag before it overshot it and you failed. I pretty much could guess that something like the article discusses was at work, and was simply more a game of luck.
Obviously I stopped after that, as a pure luck game is not as fun. If I had known that the default was 700 losses before payout as a default, I would have had a nice drink or 3 and counted the many people that tried it throughout the day
As a side note, saw one winner at the machine get a wrapped stack of 500, 1 dollar bills
Re: Sega sued for ‘rigged’ arcade machine
#3We need to put together a team of experts to audit all of these machines.
Re: Sega sued for ‘rigged’ arcade machine
#4Guy builds a robot to time pressing the button to get the light to land on the winning sections and demonstrates it is not skill but a random number generator.
Re: Sega sued for ‘rigged’ arcade machine
#5Re: Sega sued for ‘rigged’ arcade machine
#6Re: Sega sued for ‘rigged’ arcade machine
#7The stacker game with the moving blocks always frustrated me, I spent way too much money trying to win that one and got quite good at everything but the last round. I wonder if that one is rigged too.
Re: Sega sued for ‘rigged’ arcade machine
#8State gaming boards really need to investigate arcades in general. They are much worse than the casino with the same kinds of games, but a much worse payout. I once calculated it out when I was on a bus trip I would get back 70% of what I put in (n=$100). At the arcade you're lucky to get 5 cents back, and most of the time the games are not even fun. We need to put together a team of experts to audit all of these mac…
There were a few jurisdictions, Iowa and New Jersey come to mind, that were already aware of the nature of these machines and required the manufacturers to have their software audited and validated by (state approved) third-party gaming labs identical to what the slot machine companies do when getting code approved for release.
The key point was that the probability of a win couldn't be adjusted on the fly to make the target payout percentage (kind of what the article says). The probabilities had to be fixed for every player on every game. Although the first method is a lot easier to write, software-wise. =)
For the rest of the jurisdictions, the default payout was 40% and anything was fair game to hit that number. Remember that the next time you're in a Chuck E Cheese.
Re: Sega sued for ‘rigged’ arcade machine
#9Re: Sega sued for ‘rigged’ arcade machine
#10State gaming boards really need to investigate arcades in general. They are much worse than the casino with the same kinds of games, but a much worse payout. I once calculated it out when I was on a bus trip I would get back 70% of what I put in (n=$100). At the arcade you're lucky to get 5 cents back, and most of the time the games are not even fun. We need to put together a team of experts to audit all of these mac…