For optimised ray tracing you don't beam the light from the camera as that has the same chance to bounce to the sun through indirect illumination as a ray from the sun has if it is going to bounce to the camera. What they are saying here is wrong or rather extremely simplified for a younger audience.
They do simplify things a bit though. Normally we don't trace one path at a time, but we trace multiple of them. Each time we intersect with an object we do not only create another ray to continue to path, but we also sample a point on a light and we connect the two points by a ray to finish the path. This process is called Next Event Estimation and we can combine both 'accidental' paths and 'connected' paths by using a technique called Multiple Importance Sampling (MIS).