Too hard to control the ship using the keyboard, mouse movement like in agar would be loads better.
Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids
41–50 of 67 posts
Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids
#42It's like Subspace but no-where near as good. And 10 years later. http://www.getcontinuum.com/
Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids
#43Earlier quoted context omitted.
There's no such thing as unintrusive ads, anyway. They all add unacceptable amounts of user tracking.
Isn't this actually a business opportunity? Supplying non-animated, non-tracking ads. I also imagine one could allow the publisher to accept params to make the images match the target site's color scheme.
Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids
#44You can play what I built here (it's single player against the AI):
http://lucaspiller.github.io/88etag/
The controls are:
Arrows - move
D - Fire
Q - Place turret
W - Place mass driver
Here is the source: https://github.com/lucaspiller/88etag/blob/canvas2d/applicat...
Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids
#45A lot of big players on it, and impossible to get going because death is almost imminent upon spawning!
Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids
#46Played it for a short while and in contrast to agar.io, I don't see any depth or strategy in the gameplay. You just go around shooting stuff.
What's the strategy in agar.io?
One of the first things I realized is that a very small cell can safely hide near the largest cells in the game. Since the larger a cell, the slower its movement, the small cells can use the larger ones to shield them without risk of being devoured. Kind of a host/parasite relationship. Just eat their scraps until you're large enough to go out on your own.
There are many other little nuances you'll pick up on, but I won't spoil it!
Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids
#47It's like Subspace but no-where near as good. And 10 years later. http://www.getcontinuum.com/
And the successor to Subspace, Infantry, which has unfortunately wound up in a black hole.
Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids
#48Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids
#49I'm comfortably sitting on top of the leaderboard gunning down anyone who crosses me, because they can't outrun my bullets and turn speed. The best small players are doing some pretty cool bombing run stuff with guns -> speed -> shield, but it's often not enough. They hit me 1-2 times quite skillfully, and then I clip them once and they die.
edit: Possibly US East just hasn't learned how to dogfight. I restarted a few times and can reliably top the leaderboard in a minute or two.