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Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

vanar.io

21–30 of 67 posts

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#22
post #9

Too hard to control the ship using the keyboard, mouse movement like in agar would be loads better.

Upvote because a reasonable discussion point, but I deeply disagree. If you want easy control you can already play agario. Having some more complex games is also good.

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#24
post #12

Very intrusive image to tell me ads are not intrusive. Okay.

Don't worry, I thought the same and turned off adblocking and checked again, and the ads are even more intrusive.

There's no such thing as unintrusive ads, anyway. They all add unacceptable amounts of user tracking.

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#25
post #22
post #9

Too hard to control the ship using the keyboard, mouse movement like in agar would be loads better.

Upvote because a reasonable discussion point, but I deeply disagree. If you want easy control you can already play agario. Having some more complex games is also good.

Yes this is more complex but mouse could have been an option for an easier transition.

In the long term, however, I think that a player who is experienced and used to the keyboard controls would be way better than someone with equal experience (and skill) but used to playing with the mouse.

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#26

Earlier quoted context omitted.

Don't worry, I thought the same and turned off adblocking and checked again, and the ads are even more intrusive.

There's no such thing as unintrusive ads, anyway. They all add unacceptable amounts of user tracking.

Isn't this actually a business opportunity? Supplying non-animated, non-tracking ads. I also imagine one could allow the publisher to accept params to make the images match the target site's color scheme.

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#27

Earlier quoted context omitted.

There's no such thing as unintrusive ads, anyway. They all add unacceptable amounts of user tracking.

Isn't this actually a business opportunity? Supplying non-animated, non-tracking ads. I also imagine one could allow the publisher to accept params to make the images match the target site's color scheme.

At this point, it's hard to trust any ad provider.

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#29
"Y U Block ads"? I have adblock on by default and I planned to spend a couple of minutes on the page just to see what it was like. I am not going to land on a random page with adblock turned off. If it bothers you so much, find a different revenue source.

Re: Vanar.io – Realtime multiplayer browser game: Agar.io meets Asteroids

#30

This is pretty fun :) -- the controls are definitely more challenging than Agar.io, which uses the mouse for movement. I would caution the author to be ready for the possibility of a DMCA letter from Minclip [1], the company that now owns the rights to the game and is aggressively attacking all "clones" of the Agar.io game. Vanar.io seems different enough, but the letter has some strong wording such as " The URL is a…

Has miniclip gone after clones that don't use the deobfuscated client source from the original?
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