Why does the game need to keep advancing? Most games in the industry are written, released, and finished. The best have a timeless nature, still excellent even though they haven't been changed for decades. Battle for Wesnoth is an excellent game. But declining interest seems to indicate that maybe it is just finished?
The Battle for Wesnoth needs help
71–80 of 155 posts
Re: The Battle for Wesnoth needs help
#72Earlier quoted context omitted.
On this website I am not at all surprised that people want it to be rewritten in javascript or to be relicensed from the GPL.
There has been some recent discussion with moving the art and music assets away from GPL into a CC or similar license. The developers understand GPL was never really designed for those media. (You’ll have to remember, Wesnoth started in 2003; back then, Wikipedia was using GNU FDL for everything.) The tricky thing would be contacting all the music and art contributors to get their permission first, which is not an ea…
Some artists just get huffy about having "their" art modified, as if their artistic integrity should not allow modifications. They would have the same problem with any free license, though, so just teaching artists how the GPL works has worked ok so far.
Re: The Battle for Wesnoth needs help
#73So far we've had one major thread calling for a rewrite in a new language, one calling for a new license, and one insinuating the devs should accept the project is done and move on with their lives. Is it any wonder open source gaming struggles with this kind of broad negativity?
Re: The Battle for Wesnoth needs help
#74Re: The Battle for Wesnoth needs help
#75I am trying to download the latest release (1.12.4a) but I am caught in a never ending loop http://sourceforge.net/projects/wesnoth/files/ . Edit: okay, sourceforge is broken for me for any download, no matter the browser. Let's consider that my sourceforge rant of the week.
Between this and the adware scandal, it's like someone slammed the door on an era.
What's the download service everyone's going to move to that won't have these problems?
http://www.theregister.co.uk/2015/06/03/sourceforge_to_offer...
Re: The Battle for Wesnoth needs help
#76They should build in something like AngularJS, Backbone or Ember.
Re: The Battle for Wesnoth needs help
#77Out of curiosity, I dug for info on you a little bit after reading your comment. Found your Github: https://github.com/rdegges?tab=repositories Two things are clear: 1 - you have time to be prolific in open source 2 - you have significant Python skills Seems like you fit the bill for what Wesnoth needs! Why not step in and help yourself? I don't want to come across as calling you out here - I'm genuinely interested i…
It's not that I don't have significant programming skills myself, nor that I don't work on side projects, nor even that I don't really like Battle for Wesnoth... I've just sworn off every working on a C++ legacy codebase.
So I'm not really sure what I have to contribute to a legacy C++ codebase.
Ed: I went back and read, and they're looking for people to add Python code to their toolchain. My answer is thus amended: I dislike trying to interface toolchains for building data to legacy codebases, and I do that for my job. I have no interest in doing ugly hacky things on legacy codebases for free, because it's honestly sort of soul crushing work.
Re: The Battle for Wesnoth needs help
#78Out of curiosity, I dug for info on you a little bit after reading your comment. Found your Github: https://github.com/rdegges?tab=repositories Two things are clear: 1 - you have time to be prolific in open source 2 - you have significant Python skills Seems like you fit the bill for what Wesnoth needs! Why not step in and help yourself? I don't want to come across as calling you out here - I'm genuinely interested i…
Re: The Battle for Wesnoth needs help
#79Out of curiosity, I dug for info on you a little bit after reading your comment. Found your Github: https://github.com/rdegges?tab=repositories Two things are clear: 1 - you have time to be prolific in open source 2 - you have significant Python skills Seems like you fit the bill for what Wesnoth needs! Why not step in and help yourself? I don't want to come across as calling you out here - I'm genuinely interested i…
Isn't Battle for Wesnoth looking for C++ programmers to maintain their codebase? It's not that I don't have significant programming skills myself, nor that I don't work on side projects, nor even that I don't really like Battle for Wesnoth... I've just sworn off every working on a C++ legacy codebase. So I'm not really sure what I have to contribute to a legacy C++ codebase. Ed: I went back and read, and they're look…