One thing that almost always gets overlooked when critizing / trying to innovate on Xerox Parc-like interfaces, is discoverability. Look at departures from this interface (or predecessors of it) and you'll almost always find a system where it's hard for users to discover what they can do and how their actions will affect the state. Most prominently: * iOS style gestures * Office Ribbons (where has my feature XY been…
I've had the Apple Watch for a month now and I don't really see the point of it. The argument for little screen real estate simply doesn't cut it.
Take the notifications pull down for instance. (BTW, you have an already hidden UI gesture to open it - swipe from top to bottom). Then you see a list of all your notifications in a column of little cards one after the other. There's no reason there shouldn't be a button in the end of this list labeled "Dismiss all". Force touch is simply too hidden from the average non-tech-savy user.
Apple even has this "dismiss button" when the Apple Watch brings you individual notifications as they happen. They should have just put a button there instead of hiding the option in Force Touch just to demonstrate the new technology.
Not to mention that it's slower then tapping a button and there are misses (10% of my force touches are not recognized; it's not a lot, I'll give you that, but it's annoying as hell when it happens and the slowness bothers me every time).
Lastly, I read an article in AppleInsider 5 days ago [1] stating that Force Touch will be a revolutionary addition to the next iPhone.
Needless to say, if Force Touch had anything going for it on a really small screen as the Apple Watch, I dont know who could benefit from using it on a huge screen like the iPhone. Silly UI choice in my opinion.
[1] http://appleinsider.com/articles/15/06/29/as-apples-iphone-t...