I've not tried this but I thought I'd mention that I've been using the QT QML packages for building desktops apps and the results are amazing! https://github.com/go-qml/qml Even better with the Material additions from here: https://github.com/papyros/qml-material Building Google Material themed apps easily with a Golang back end? Lovely! I really hope the Golang team are considering the QML package as part of the sta…
Any screenshots?
Go + gxui: Rendering native app GUIs on any platform?
11–20 of 45 posts
Re: Go + gxui: Rendering native app GUIs on any platform?
#12Re: Go + gxui: Rendering native app GUIs on any platform?
#13How is this a 'native app GUI'? It's only OpenGL as far as I can tell?
Re: Go + gxui: Rendering native app GUIs on any platform?
#14I've not tried this but I thought I'd mention that I've been using the QT QML packages for building desktops apps and the results are amazing! https://github.com/go-qml/qml Even better with the Material additions from here: https://github.com/papyros/qml-material Building Google Material themed apps easily with a Golang back end? Lovely! I really hope the Golang team are considering the QML package as part of the sta…
The combo C++ QML QtQuick made my life so much easier for a cross-platform OSX/Win app.
I was able to develop most of it on Linux, and it even looks nifty!
What else can you wish ? :)
Re: Go + gxui: Rendering native app GUIs on any platform?
#15How is this a 'native app GUI'? It's only OpenGL as far as I can tell?
OpenGL is native. I assume you're thinking of the native WIMP APIs such as Win32, Cocoa, and so forth. But OpenGL does run natively on the client OS - even if the widgets then have to be re-implemented.
Re: Go + gxui: Rendering native app GUIs on any platform?
#16How is this a 'native app GUI'? It's only OpenGL as far as I can tell?
OpenGL is native. I assume you're thinking of the native WIMP APIs such as Win32, Cocoa, and so forth. But OpenGL does run natively on the client OS - even if the widgets then have to be re-implemented.
Re: Go + gxui: Rendering native app GUIs on any platform?
#17I've not tried this but I thought I'd mention that I've been using the QT QML packages for building desktops apps and the results are amazing! https://github.com/go-qml/qml Even better with the Material additions from here: https://github.com/papyros/qml-material Building Google Material themed apps easily with a Golang back end? Lovely! I really hope the Golang team are considering the QML package as part of the sta…
Re: Go + gxui: Rendering native app GUIs on any platform?
#18I've not tried this but I thought I'd mention that I've been using the QT QML packages for building desktops apps and the results are amazing! https://github.com/go-qml/qml Even better with the Material additions from here: https://github.com/papyros/qml-material Building Google Material themed apps easily with a Golang back end? Lovely! I really hope the Golang team are considering the QML package as part of the sta…
Re: Go + gxui: Rendering native app GUIs on any platform?
#19Re: Go + gxui: Rendering native app GUIs on any platform?
#20I've not tried this but I thought I'd mention that I've been using the QT QML packages for building desktops apps and the results are amazing! https://github.com/go-qml/qml Even better with the Material additions from here: https://github.com/papyros/qml-material Building Google Material themed apps easily with a Golang back end? Lovely! I really hope the Golang team are considering the QML package as part of the sta…
Anyone else has experience with this combo (golang + qt qml). Is it worth giving a shot for production quality cross platform app (win,osx,linux)?
Qt is obviously very solid, definitely "production quality," while QML is solid in the sense of not buggy and the UI looks/feels/performs quite well on Windows/Mac (haven't tried on Linux). But QML can be slightly to considerably irritating to use because it's not always clear or intuitive how to accomplish something or why something isn't working the way I expect, and I usually don't find many examples/tutorials when I turn to Google. That said, it's far, far more enjoyable to build an app with QML than with HTML/CSS/JS; I'm way more productive and the result is an actual application rather than a weird facsimile.