I agree that it is an important skill in engineering to recognize when the complexity got too high - At that point you need to take a step back (or several steps back) and find a different path to the solution - Sometimes that means throwing away large amounts of code. It's about acknowledging (and correcting) small mistakes to make sure that they don't pile up into a giant, disastrous one. Another thing I learned is…
> Another thing I learned is that dumb, explicit code is highly desirable I knew for a long time that "dumb" code was easier to reason about, but it wasn't until I started looking at compiler output and profiling my code that I realized being "clever" in the source text really didn't matter. Now I'm quite happy to write code in the most straightforward fashion, rather than foolishly "compress" things. I imagine the s…
Of course, if you're just writing some I/O bound program anyway, it hardly matters.