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HUSL – A human-friendly alternative to HSL

husl-colors.org

1–10 of 29 posts

Re: HUSL – A human-friendly alternative to HSL

#2
This is just a first impression, so maybe after further reflection it won't be an issue, but: all of the examples of HUSL colors are drab and less interesting than their HSL counterparts. It seems like the benefits of using HUSL (which are still unclear to me) are not worth the cost of being unable to describe vibrant colors. Please tell me why I'm wrong.

Re: HUSL – A human-friendly alternative to HSL

#3

This is just a first impression, so maybe after further reflection it won't be an issue, but: all of the examples of HUSL colors are drab and less interesting than their HSL counterparts. It seems like the benefits of using HUSL (which are still unclear to me) are not worth the cost of being unable to describe vibrant colors. Please tell me why I'm wrong.

I think the benefits of HUSL are kind of explained backwards, with technical details first and practical applications later. But once I saw their comparison of contrast (60% brightness random colors HUSL vs HSL) and the demo, it's pretty clear that HSL is way more difficult to depend on for random colors due to wildly varying contrasts.

Comparison: http://www.husl-colors.org/#comparison Demo: http://www.husl-colors.org/syntax/#506055

Re: HUSL – A human-friendly alternative to HSL

#5
post #3

This is just a first impression, so maybe after further reflection it won't be an issue, but: all of the examples of HUSL colors are drab and less interesting than their HSL counterparts. It seems like the benefits of using HUSL (which are still unclear to me) are not worth the cost of being unable to describe vibrant colors. Please tell me why I'm wrong.

I think the benefits of HUSL are kind of explained backwards, with technical details first and practical applications later. But once I saw their comparison of contrast (60% brightness random colors HUSL vs HSL) and the demo, it's pretty clear that HSL is way more difficult to depend on for random colors due to wildly varying contrasts. Comparison: http://www.husl-colors.org/#comparison Demo: http://www.husl-colors.o…

I see. I guess I didn't really see much of a use case for random colors with constant variation of contrast. The demo does a pretty good job of demonstrating a compelling use case though.

Re: HUSL – A human-friendly alternative to HSL

#6
HSL is bad for this use case that's why we use HSV.

The swatches at the bottom of this Wikipedia article show the difference.

https://en.wikipedia.org/wiki/HSL_and_HSV

CIE* gets you more comparative, perceptive uniformity however when picking a color that's almost exactly what you don't care about.

Author would benefit from an art class and/or two hours reading the mind-numbing tech documentation around color theory.

Re: HUSL – A human-friendly alternative to HSL

#7
post #4

Ha, is the grey on black explanation too low on contrast or is it just me? :) HUSL rocks, I wish all color pickers had it.

I'd love to know this too: almost every article on HN has someone commenting about the contrast on some text. To me the difference between the black and grey is fine, and I wouldn't have even thought about it if you hadn't said anything.

I initially figured it was because of the MacBook Pro retina monitor is good, but I hear the same complaints from other people on the same (or similar) set ups.

Is it a world of difference between monitor calibrations, or human eyes, or both?!

Re: HUSL – A human-friendly alternative to HSL

#8
post #6

HSL is bad for this use case that's why we use HSV. The swatches at the bottom of this Wikipedia article show the difference. https://en.wikipedia.org/wiki/HSL_and_HSV CIE* gets you more comparative, perceptive uniformity however when picking a color that's almost exactly what you don't care about. Author would benefit from an art class and/or two hours reading the mind-numbing tech documentation around color theory.

HUSL brings the perceptual uniformity of CIELab with the intuitiveness of HSL. Author has done something awesome with a solid theoretical foundation. I have used HUSL to generate pleasant color palettes in http://bezier.method.ac

Re: HUSL – A human-friendly alternative to HSL

#9
post #3

This is just a first impression, so maybe after further reflection it won't be an issue, but: all of the examples of HUSL colors are drab and less interesting than their HSL counterparts. It seems like the benefits of using HUSL (which are still unclear to me) are not worth the cost of being unable to describe vibrant colors. Please tell me why I'm wrong.

I think the benefits of HUSL are kind of explained backwards, with technical details first and practical applications later. But once I saw their comparison of contrast (60% brightness random colors HUSL vs HSL) and the demo, it's pretty clear that HSL is way more difficult to depend on for random colors due to wildly varying contrasts. Comparison: http://www.husl-colors.org/#comparison Demo: http://www.husl-colors.o…

I'd be interested in seeing a version of the demo with HSL, for comparison.

Re: HUSL – A human-friendly alternative to HSL

#10
post #4

Ha, is the grey on black explanation too low on contrast or is it just me? :) HUSL rocks, I wish all color pickers had it.

I'd love to know this too: almost every article on HN has someone commenting about the contrast on some text. To me the difference between the black and grey is fine, and I wouldn't have even thought about it if you hadn't said anything. I initially figured it was because of the MacBook Pro retina monitor is good, but I hear the same complaints from other people on the same (or similar) set ups. Is it a world of diff…

The macbook pros tend to use more correctly calibrated colour than typical desktops with monitors, and typical non-apple laptops; This means that decisions made on non-reference monitors that have never been calibrated.. well, they can look completely wrong on a monitor with the correct calibration.

Get a Lenovo huey or a Colorhug, correct your monitor, and you'll see what I mean.

On the web, you don't really know what you'll run into. You should aim for a level of contrast so sharp that it borders on uncomfortable, so that when the contrast between your colour selections is less than you thought, it'll still at least be legible.

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