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The Unkillable Demon King

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41–44 of 44 posts

Re: The Unkillable Demon King

#41
post #6

Very interesting article. I must admit, that I never played League of Legends. So could please someone explain, how is it possible to reach top position simply by using this strategy in this game: "My strength is in understanding the flow of the game, when to fight and when not to fight," he explains. "Regardless of which champion I play, that strength is there." Either he's very humble or does not tell the whole sto…

> Example: https://www.reddit.com/r/leagueoflegends/comments/37d6kw/fiz... . > For me this looks more like someone running around aimlessly, bashing some spells and getting lucky. Please explain. A lot of strategy in fights is avoiding incoming damage. I will give you the play-by-play. First off, you need to know who is who so I've labelled everything in this image: http://i.imgur.com/alDwsQz.jpg Some background, a m…

Thanks a lot for this in-depth analysis! It looks so unlikely to me that someone could pull something of like this intentionally...

But maybe that's my 30+ year old brain getting rusty ;)

Re: The Unkillable Demon King

#42
post #6

Very interesting article. I must admit, that I never played League of Legends. So could please someone explain, how is it possible to reach top position simply by using this strategy in this game: "My strength is in understanding the flow of the game, when to fight and when not to fight," he explains. "Regardless of which champion I play, that strength is there." Either he's very humble or does not tell the whole sto…

One of the things that's unique about MOBAs compared to first person shooters is that killing opponents doesn't necessarily translate into winning the game. It's a little more more complicated than this, but for the sake of simplification, the victory conditions in MOBAs are more like capture the flag. The goal of the game is to destroy the enemy's nexus, in the center of their base. Killing enemies makes it easier t…

The funny thing is, that this is not actually all that different from playing FPS. Know your map, time item respawns, use the right weapon depending on the environment, move to strategically better positions, retreat if necessary and aim as good as you can. Team matches like CTF, King of the hill, etc. also challenge you to act as a team player.

But it many ways LoL looks so much more difficult to me. Like playing Magic and an FPS at the same time. I'm already awed by the confusing user interface which looks so much more complex than most FPS, which more or less try to reduce the clutter to the bare minimum...

Re: The Unkillable Demon King

#43
post #12
post #6

Very interesting article. I must admit, that I never played League of Legends. So could please someone explain, how is it possible to reach top position simply by using this strategy in this game: "My strength is in understanding the flow of the game, when to fight and when not to fight," he explains. "Regardless of which champion I play, that strength is there." Either he's very humble or does not tell the whole sto…

It's the way the spell is used in the game. In short, there are two way you can use a spell in the game: you can click on the spell, then click on another character. Or you can click on a spell, then click on the direction you want the spell to be used, the spell then fly in that direction, hitting first character that it hit (this type of ability is called "skillshot"). The blue character has a jumpy ability that le…

Ok, you won. I'm simply too old for this, I guess :)

I'm not even able to follow him doing all this after rewatching it again and again. Makes it even more impressive.

Re: The Unkillable Demon King

#44
post #6

Very interesting article. I must admit, that I never played League of Legends. So could please someone explain, how is it possible to reach top position simply by using this strategy in this game: "My strength is in understanding the flow of the game, when to fight and when not to fight," he explains. "Regardless of which champion I play, that strength is there." Either he's very humble or does not tell the whole sto…

Mechanics are a big portion. That's the play making ability of using the right abilities at the right time and timing things so that you have the maximum impact. Faker's mechanics are very very sound. In the article they mention that this current meta isn't very good for him. It's because they have lessened the impact of assassins vs buffing tanks. The middle lane is often assassin and play making type characters, so the consistent impact he can have on a game isn't as great as it was in previous years.

After that it's like many other competitive activities. It comes down to decision making and seeing things before they happen. Great soccer players will tell you that they're plotting movement and spacing well ahead of what's actually in front of them.

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