Earlier quoted context omitted.
It's more of a proof of concept than a game yet. Adding gameplay goes hand in hand with adding plot, and without enough of a framework or scaffolding to fit the whole game together I haven't started on that. Plus, all of the monsters / enemies I tried to make in code looked really horrible. The other demos, like flying through space, can be more fun but they lack gameplay, too. There's just not that many reasons to m…
It's neat. Is this all HTML5 and JavaScript then?
Show HN: RIFT – A procedurally generated FPS game in the browser
11–19 of 19 posts
Re: Show HN: RIFT – A procedurally generated FPS game in the browser
#12Blocked at work for some reason.
At least that's what I get.
Re: Show HN: RIFT – A procedurally generated FPS game in the browser
#13This is an example of a first-person shooter game written in JavaScript using WebGL. All of the (limited) art assets are generated procedurally. The game uses the team duck game engine (tedge.js) which handles things like loading shaders, buffering object meshes, and calculating collision using octrees. The input controls are slightly confusing, because it is not possible to capture the mouse in the browser without u…
Re: Show HN: RIFT – A procedurally generated FPS game in the browser
#14Blocked at work for some reason.
Re: Show HN: RIFT – A procedurally generated FPS game in the browser
#15Blocked at work for some reason.
The URL that you are attempting to access is a potential security risk. Trend Micro OfficeScan has blocked this URL in keeping with the network security policy. URL: http://team-duck.com/rift/index.html Risk Level: Dangerous Details: Verified fraud page or threat source
Re: Show HN: RIFT – A procedurally generated FPS game in the browser
#16Re: Show HN: RIFT – A procedurally generated FPS game in the browser
#17Rift is already the name of a large popular first person MMORPG http://www.riftgame.com/en/
Re: Show HN: RIFT – A procedurally generated FPS game in the browser
#18This is an example of a first-person shooter game written in JavaScript using WebGL. All of the (limited) art assets are generated procedurally. The game uses the team duck game engine (tedge.js) which handles things like loading shaders, buffering object meshes, and calculating collision using octrees. The input controls are slightly confusing, because it is not possible to capture the mouse in the browser without u…
You might want to check out https://developer.mozilla.org/en-US/docs/Web/API/Pointer_Loc...
Re: Show HN: RIFT – A procedurally generated FPS game in the browser
#19Blocked at work for some reason.
The URL that you are attempting to access is a potential security risk. Trend Micro OfficeScan has blocked this URL in keeping with the network security policy. URL: http://team-duck.com/rift/index.html Risk Level: Dangerous Details: Verified fraud page or threat source
"The web page is on the list of websites with potentially dangerous content."