Earlier quoted context omitted.
I believe some window managers give the option of automatically focusing to the window under the cursor.
And once you're used to it you'll never want to go back. All of my experiences with focus-follow-mouse on commercial OSes have been almost-but-not-quite right.
Show HN: Universal Pause Button
141–150 of 174 posts
Re: Show HN: Universal Pause Button
#142Earlier quoted context omitted.
It's a phase. I run into similar issues when using OSX while being used to Linux.
I went through a similar struggle when switching to a Mac about a year ago for work. I still miss the ability to drag windows around from anywhere by holding the alt key, and dragging any part of the window. Never found a good replacement in OSX.
Re: Show HN: Universal Pause Button
#143Re: Show HN: Universal Pause Button
#144Earlier quoted context omitted.
It's a phase. I run into similar issues when using OSX while being used to Linux.
I went through a similar struggle when switching to a Mac about a year ago for work. I still miss the ability to drag windows around from anywhere by holding the alt key, and dragging any part of the window. Never found a good replacement in OSX.
Re: Show HN: Universal Pause Button
#145Earlier quoted context omitted.
My son has been playing Witcher 3 for the last few weeks, and literally every time I walk by, there's a cutscene. I'm pretty sure I have yet to see anything but cutscenes. It's all cutscenes. Listening to it in the background, it sounds more like an episode of Sons of Anarchy than a traditional videogame.
The script is apparently ~450,000 words! I have 28 hours of playtime but the game only shows me at 17% completion - its massive and detailed open world is stunning.
Re: Show HN: Universal Pause Button
#146Earlier quoted context omitted.
I believe some window managers give the option of automatically focusing to the window under the cursor.
And once you're used to it you'll never want to go back. All of my experiences with focus-follow-mouse on commercial OSes have been almost-but-not-quite right.
Eh. I've used focus-follows-mouse and tend instead to strongly prefer the OS X method of allowing scroll events to percolate to the window under the cursor but retaining keyboard focus on the window it's currently in. This allows me to scroll, say, a web browser on my right-hand monitor, while continuing to type in the left.
Re: Show HN: Universal Pause Button
#147I've added this to the scoop-extras bucket for Scoop[0]. So users with the extras bucket can install it using:
scoop install universalpausebutton
EDIT: Do you have a licence?[0]: http://scoop.sh
Re: Show HN: Universal Pause Button
#148Re: Show HN: Universal Pause Button
#149Earlier quoted context omitted.
I went through a similar struggle when switching to a Mac about a year ago for work. I still miss the ability to drag windows around from anywhere by holding the alt key, and dragging any part of the window. Never found a good replacement in OSX.
Dragging overlapping windows is a stupid idea to begin with. I use a keyboard based window manager as much as possible (Spectacle), and with splitscreen I can hopefully almost completely stop using windows.
Re: Show HN: Universal Pause Button
#150Earlier quoted context omitted.
The script is apparently ~450,000 words! I have 28 hours of playtime but the game only shows me at 17% completion - its massive and detailed open world is stunning.
450 kwords? That's like 2-3 large novels...