Deterministic Pixels
darrennewton.com
Deterministic Pixels
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Re: Deterministic Pixels
#2Re: Deterministic Pixels
#3Not usable the way identicons are, but the shapes are pleasing.
Re: Deterministic Pixels
#4Nice. In 2005 the artist Allan McCollum made software to design 31 billion shapes, with the intention to have at least one shape per person for a long time. Not usable the way identicons are, but the shapes are pleasing. http://en.wikipedia.org/wiki/The_Shapes_Project
On the artist's webpage there's following note in the footer:
"Note: Contrary to some errors made in certain press articles, McCollum's Shapes are not "generated" in a computer with an invented or scripted "program." Every shape is laboriously created by the artist using Adobe Illustrator — a common, everyday graphics program — by drawing little parts, cutting and pasting the parts into bigger parts, then cutting and pasting those parts into even bigger parts, and so on, and keeping track according to a written protocol, to insure against repetitions. The first exhibition of the project, in 2006, took around two years to complete."
Anyway, thanks for a very interesting link.
EDIT: More info on the tedious labor involved: http://allanmccollum.net/amcnet2/album/shapes/shapesworkshee...
Re: Deterministic Pixels
#5Nice. In 2005 the artist Allan McCollum made software to design 31 billion shapes, with the intention to have at least one shape per person for a long time. Not usable the way identicons are, but the shapes are pleasing. http://en.wikipedia.org/wiki/The_Shapes_Project
>made software On the artist's webpage there's following note in the footer: "Note: Contrary to some errors made in certain press articles, McCollum's Shapes are not "generated" in a computer with an invented or scripted "program." Every shape is laboriously created by the artist using Adobe Illustrator — a common, everyday graphics program — by drawing little parts, cutting and pasting the parts into bigger parts, t…
Re: Deterministic Pixels
#6Re: Deterministic Pixels
#7Secret had an interesting take on this. They had a limited set of simple icons, like boats or rockets, and then dynamically colored them. They were easy enough to recognize so patterns became more apparent.
Re: Deterministic Pixels
#8Re: Deterministic Pixels
#9Nice. In 2005 the artist Allan McCollum made software to design 31 billion shapes, with the intention to have at least one shape per person for a long time. Not usable the way identicons are, but the shapes are pleasing. http://en.wikipedia.org/wiki/The_Shapes_Project
>made software On the artist's webpage there's following note in the footer: "Note: Contrary to some errors made in certain press articles, McCollum's Shapes are not "generated" in a computer with an invented or scripted "program." Every shape is laboriously created by the artist using Adobe Illustrator — a common, everyday graphics program — by drawing little parts, cutting and pasting the parts into bigger parts, t…
Re: Deterministic Pixels
#10I've always liked autometically generated avatars in theory. But in practice they never seem that useful because there's nothing recognizable in the image for me to subconsciously recognize. Secret had an interesting take on this. They had a limited set of simple icons, like boats or rockets, and then dynamically colored them. They were easy enough to recognize so patterns became more apparent.