Has anyone see the opposite of this done - where you have a 360 degree array of cameras pointed at a target? This would allow the viewer to pan around the point of interest during an action sequence. I'd like to see an array of cameras using quadcopters flying around a target - say a whale jumping out of the water or a football player. This would allow the viewer to see all side of the action. Great for sports playba…
Jump – Experiences like you're actually there
131–140 of 199 posts
Re: Jump – Experiences like you're actually there
#132Has anyone see the opposite of this done - where you have a 360 degree array of cameras pointed at a target? This would allow the viewer to pan around the point of interest during an action sequence. I'd like to see an array of cameras using quadcopters flying around a target - say a whale jumping out of the water or a football player. This would allow the viewer to see all side of the action. Great for sports playba…
Re: Jump – Experiences like you're actually there
#133Did anyone see this coming? Quite a successful secret by Google.
Re: Jump – Experiences like you're actually there
#134Earlier quoted context omitted.
Mounted on a tripod like any other camera system. Most people will view the content, few will record (16 cameras is a lot of money/hassle/data).
I guess you havnt used a GearVR yet then.
http://www.video-stitch.com/camera-360/
All mount to a tripod. GoPro is even coming out with their own:
http://gopro.com/news/nick-woodman-talks-virtual-reality-and...
The clever part here is the software.
Re: Jump – Experiences like you're actually there
#135Re: Jump – Experiences like you're actually there
#136http://home.otoy.com/otoy-demonstrates-first-ever-light-fiel...
Re: Jump – Experiences like you're actually there
#137I think LightField camera technology is ultimatly going to win the VR camera wars, it provides much better depth information. If you havn't seen the otoy tech yet it is worth checking out... http://home.otoy.com/otoy-demonstrates-first-ever-light-fiel...
Re: Jump – Experiences like you're actually there
#138Looks great, though as other commenters have pointed out, 16 GoPros makes for an expensive rig. I've been watching this space for a while and pretty much all of the consumer varieties (usually Kickstarter-backed) have pretty terrible video quality, so it looks like I'll be sitting this one out for a while yet.
http://www.engadget.com/2015/04/29/xiaomi-yi-camera-versus-g...
Re: Jump – Experiences like you're actually there
#139Re: Jump – Experiences like you're actually there
#140If you're at Duke or somewhere nearby I highly recommend checking it out. They have visiting hours fairly frequently. http://virtualreality.duke.edu/