Atom's autocomplete just got better
31–40 of 62 posts
Re: Atom's autocomplete just got better
#32Re: Atom's autocomplete just got better
#33damn son, all these mentions of text editors, and no one throws in Emacs. Sublime/atom have been sitting on the back burner for me in the last 6 months. The majority of my work has been moved over to emacs, from using IDE's (xCode, CodeBlocks, VS) i guess it was true, the only way to get better at emacs, is to be forced to use it for everything. 9/10 would use again, plus it already has support for YASnippit / Auto C…
Re: Atom's autocomplete just got better
#34I'm using Adobe Brackets, does this make me a loser or noob here?
Re: Atom's autocomplete just got better
#35I gave atom a shot ~6months back (ooh pretty), but gave up due to just how slow it was. I just downloaded it and it's still much slower than sublime text3. SublimeText3 works great, so why are people willing to jump that ship onto this? Surely paying ~$70 is ok, laudable even, for a daily tool (notwithstanding the fact that it's supporting a indie dev). Do people use this for day-to-day coding or is this like install…
Re: Atom's autocomplete just got better
#36I play GTA V at 1080p/high where Atom struggles to syntax highlight and scroll through a 4KB file. Does not matter Linux/Windows.
I keep wondering if people making comments like yours are having much more severe perf issues than I am, or if you're just extremely picky.
Re: Atom's autocomplete just got better
#37I play GTA V at 1080p/high where Atom struggles to syntax highlight and scroll through a 4KB file. Does not matter Linux/Windows.
By "struggles" do you simply mean there's perceptible lag? I see cracks in the window blits while scrolling fast, that's all. I can understand being that picky about your video games, but it just doesn't rise to the level of actually affecting usability in a text editor for me. Would I like it to be as silky smooth as Sublime? Sure, but it's far from a showstopper. I keep wondering if people making comments like your…
Programmers have high standards for text editors. :) And why not? AAA games are getting bigger and more visually pleasing, so sometimes your machine can't keep up unless it's a newer build. But editing simple text should be an absolute breeze in this day and age on our computers. Even for those of us who are more easily bothered.
Re: Atom's autocomplete just got better
#38damn son, all these mentions of text editors, and no one throws in Emacs. Sublime/atom have been sitting on the back burner for me in the last 6 months. The majority of my work has been moved over to emacs, from using IDE's (xCode, CodeBlocks, VS) i guess it was true, the only way to get better at emacs, is to be forced to use it for everything. 9/10 would use again, plus it already has support for YASnippit / Auto C…
that's because we already know about emacs and vim -- some of us don't like modal editors, or editors that try to be the universe. When you're checking your email in your text editor something is wrong.
Though is that worse than checking it in your terminal? :)
I haven't gone anywhere close to total darkside like that. But I'm playing with the thought. I need better Linux/Emacs/terminal chops first, though.
Re: Atom's autocomplete just got better
#39Looks like Atom is using the new Office Code Pro font. For those curious: https://github.com/nathco/Office-Code-Pro
Re: Atom's autocomplete just got better
#40After reading this, I'm one step closer to using Atom. My biggest issue is performance. That's the main reason I haven't switched over from Sublime.
If you're not 100% set on your current editor or would just like to see what else is available out there, then I'd recommend giving Atom a try. I'm using it as my main editor on an older 2010 Macbook Pro and the only issues I've been experiencing with it are the slow startup time and auto-complete in php files causing a noticeable delay. The git integration, community packages, and extensive customization options mor…