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A Pixel Artist Renounces Pixel Art

dinofarmgames.com

1–10 of 194 posts

Re: A Pixel Artist Renounces Pixel Art

#3
Beatiful article, slightly off into animation territorry but still. Taking distance from current technology and future is good.

The Chun-Li dissected animation reminded me of Disney classes on how to convey emotions rather than simulate movements. And for Jazz lovers, search about Mitsuo Iso : www.youtube.com/watch?v=Cvx7p6-lABw

Re: A Pixel Artist Renounces Pixel Art

#6
Yes! Thank you. I love the old pixel aesthetic, but today's art should fit today's constraints. Those classic games will always be around, awaiting your next nostalgia rush. Screw stagnation.

Likewise, I like old Victorians and Art Deco, but I wouldn't be excited about one built today. No one would respect a 2015 medieval-style castle quite like one from 1515.

Re: A Pixel Artist Renounces Pixel Art

#7
It was interesting to see that the game Aero uses very nice looking (high resolution?) pixel art. I'm familiar with it in old games and in newer ones that choose to adopt a retro look, but I'd never seen someone attempt what they did. I probably would have been one of the people complaining about the game's 'pixellated' art, as a result.

That said, I quite enjoyed the article, and some of those modern pixel art pieces linked were very impressive. I think overall his decision to make the switch is a good one though, if I can consider myself any kind of sample of his audience.

Re: A Pixel Artist Renounces Pixel Art

#8
Sounds like they should have been developing for PC instead of mobile. The average mobile user plays exploitative "freemium" garbage to kill time in lines. How can you expect them to appreciate the art behind it?

Meanwhile, "retro"-style games are doing gangbusters on Steam, selling to people that actually appreciate those styles of art, music, and game design.

Re: A Pixel Artist Renounces Pixel Art

#9
Pixel art games nowadays all look more or less the same. Actual games from the 90s didn't look alike at all. Also most games use pixel art as an excuse for lazy animations with a little amount of frames. I really wonder why everyone likes it so much and I often think maybe something is wrong with my taste :/

Re: A Pixel Artist Renounces Pixel Art

#10
post #9

Pixel art games nowadays all look more or less the same. Actual games from the 90s didn't look alike at all. Also most games use pixel art as an excuse for lazy animations with a little amount of frames. I really wonder why everyone likes it so much and I often think maybe something is wrong with my taste :/

I often wondered if indie games tend to like pixel art because its cheaper and faster to produce.
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