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Sure it does. I can pass around a struct containing any bytes I want and do anything I want with it. If I want to define FatPointer that contains an opaque pointer (or some equivalent union) and a polymorphic Strategy object of some sort, I can. You can do the same in C, for that matter. Or in assembly. The reason we still come up with new languages is so that you can write code that conforms to certain patterns easi…
No, Turing-completeness does not mean you can "do whatever you want". It means you can compute whatever you want that is computable. If the way you want to compute things is to embed a Rust compiler, yes you can do that, but there are many things that we'd colloquially refer to as "do whatever you want" that apply to the semantics of C++ itself. You cannot, for instance, create a new abstract base class and have a pr…
Sure you can, for some value of base class and cast. You might not be able to use particular keywords, but data is data and math is math. You might not be able to use the built-in type system to do it.
C and javascript programmers write their own inheritance-based type systems all the time. And anything you can do in C, you can do in C++ if you really want to.