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Show HN: kiUi – Lightweight auto-layout stylable UI toolkit

novembermonk.github.io

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Re: Show HN: kiUi – Lightweight auto-layout stylable UI toolkit

#16

How about IMGUI? https://github.com/ocornut/imgui

It's great and I actually borrowed ideas from his examples. Immediate mode and retained mode UIs are entirely different beasts though, with different targets / use cases. Something like dockable windows would be much harder to implement in a IMGUI lib

Re: Show HN: kiUi – Lightweight auto-layout stylable UI toolkit

#18
Guys, I think we can stop commenting on irregularities that are probably related to the fact that this is a C++ demo running on the web.

i.e weird scrolling (slow, direction), ghosting, crashing chrome, etc.

I was under the impression that this isn't really meant to be a web project, so the fact that LLVM is being imperfectly converted to JavaScript is probably the reason for most of these.

Re: Show HN: kiUi – Lightweight auto-layout stylable UI toolkit

#19
This is wonderful. Thank you for building this. Your emphasis on modern C++ and small dependencies is especially appreciated, especially in a world where an Emscripten bundle size matters.

What's your rendering performance like, such as when you update 50 static text fields or images every frame?

Re: Show HN: kiUi – Lightweight auto-layout stylable UI toolkit

#20

How about IMGUI? https://github.com/ocornut/imgui

ImGui looks decent but is "designed and optimised to create debug tools." If you're building a game that doesn't look like a debug tool, you'll want to do some kind of skinning or at least make the UI fit into the aesthetic.
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