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Microsoft Launches Visual Studio Code, a Free Cross-Platform Code Editor

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Re: Microsoft Launches Visual Studio Code, a Free Cross-Platform Code Editor

#191
post #72

Wow. I seriously don't know what to think anymore. What is their end game? Which platform are they hoping to become / remain dominant in? Don't get me wrong---I'm as happy as the next guy about this. VS is the only tolerable language-dedicated IDE, if they take 25% of their VS engineering mantra to this it will be better than almost anything else. But where does it end? I am clearly so not in touch with my inner mba.…

This is touched upon a bit in this episode of .NET Rocks. http://dotnetrocks.com/default.aspx?showNum=1131 What I took from it is that Microsoft used to make all their money from Windows and Office, but now the company is looking to transition towards being a service company rather than a product company. As a service-oriented company, restricting developers towards a single platform doesn't really help them, so ulti…

They're just planning to coast on Android patent royalties from now on.

Re: Microsoft Launches Visual Studio Code, a Free Cross-Platform Code Editor

#192
post #44

Earlier quoted context omitted.

Looks like it's just free as in beer for now. Who knows what will happen a few months/years from now when it doesn't have a huge userbase and Microsoft isn't interested in continuing to support it alone.

I don't think it would be shocking to see it open sourced. Microsoft has been making a lot of changes on this front: http://microsoft.github.io/ .

Yeah, and while I appreciate their efforts... I find their documentation on their Azure clients for node.js too sparse and inconsistent. It can definitely be better, at least now I can look through their codebase to get what I need.

Re: Microsoft Launches Visual Studio Code, a Free Cross-Platform Code Editor

#193
post #93
post #47

Is it webtech based(built with html/css/js) or hardtech based(C++,QT whatever...) since they are talking about Monaco,it looks webtech based. nice.

Curious, if they just launched cross platform .net core, why didn't they just .net? Why typescript?

Cross platform .Net doesn't include a cross platform UI environment... though cross-platform WPF would be pretty awesome (not sure how much effort to extend on their efforts for silverlight would go).

Re: Microsoft Launches Visual Studio Code, a Free Cross-Platform Code Editor

#195

I'm curious about how the editor itself was built. Is it itself written with cross-platform .NET? And if so, what UI library? Edit: Got my answer. Electron and TypeScript: https://twitter.com/shanselman/status/593454574297427968

The Visual Studio Code shell is built on GitHub's Electron Shell, but the editor is a new and improved version of our own Monaco editor, which we use on Azure Websites, Visual Studio Online, and a number of other web sites, and in the F12 Tools in Internet Explorer.

Re: Microsoft Launches Visual Studio Code, a Free Cross-Platform Code Editor

#196

Great. I'm a confirmed UNIX geek and I'll be the first to say MS has always excelled at developer tools, and I'd be happy to be able to use them on Linux. (BSD is probably a pipe dream, but this is a decent start.)

If Electron (formerly atom-shell) have a BSD build/target working, it wouldn't be too hard for MS to support it... if the open-source their work on this, it'll be easier.

Re: Microsoft Launches Visual Studio Code, a Free Cross-Platform Code Editor

#197
For some reason this reminds me of how it was impossible for Nintendo to publish a SEGA game. Growing up as a die-hard Nintendo fan the thought of Sonic The Hedgehog appearing next to Mario was insane. Now days, I have a Nintendo Wii with about 5 games that feature Sonic, and one that features Sonic and Mario. SEGA has pretty much been reduced to a mobile publisher with questionable product decisions. Nintendo is slowly going down that route, though the DS and their strong IP keeps them alive.

Re: Microsoft Launches Visual Studio Code, a Free Cross-Platform Code Editor

#198
Who else experienced a secret guilt about thinking "oh good, I'm going to try this out, and I hope it works well"?

If it helps with Unity C# development on a Mac, I will be very happy. Please be better than MonoDevelop!

Note: I installed the latest version of Mono and now Intellisense is working with my Unity project!

I voted for this:

http://visualstudio.uservoice.com/forums/293070-visual-studi...

>Unity Integration

>Visual Studio for Mac is a breath of fresh air for those of us who use Unity on a daily basis. Please oh please get it tightly integrated, similar to UnityVS for Windows.

>The day I can dump MonoDevelop and Xamarin for good would be better than my last 10 birthday presents combined - and they were pretty sweet!

Re: Microsoft Launches Visual Studio Code, a Free Cross-Platform Code Editor

#200

Earlier quoted context omitted.

Since its webtech it will interesting to see the speed vs atom and sublime

Its based on Electron (see https://github.com/atom/electron ) so... its almost like a re-skinned Atom editor at the moment.

We use Electron for the shell, but our own Monaco editor, which we've optimized for large files, long lines, etc.
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