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Apple Watch – What can you do with it?

madebymany.com

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Re: Apple Watch – What can you do with it?

#3
To clarify--this is a plain-English rundown of the features and functions that a developer can include when building an Apple Watch app. For example, it says that devs do not have direct API access to force touch or the digital crown.

(As opposed to a consumers' view of what you can do with it.)

Re: Apple Watch – What can you do with it?

#4
I totally cool with apple watch to be the toy for kids.

Kudos to Apple's marketing abilities for pimping it as a luxury thing (I wouldn't even call it a watch. Wearable perhaps?) and making people to salivate over it.

Apple's marketing is something worth paying for to learn from.

Re: Apple Watch – What can you do with it?

#5

iAd support on apple watch is a stupid idea. who wants to show ads on a watch?

Probably developers who want to make money off a "free" sales model. In an age of widely-known popular logos, might not take much space at all to render an "ad".

The exclusion of ads from the Watch could (wild speculation here) point to a future without ads in the Apple ecosystem. Ads are typically obnoxious, tolerated only because the host app is free. Given their very un-Apple-like feel, maybe there's a plan to wean them out of the walled garden.

Re: Apple Watch – What can you do with it?

#6
"I’m also not sure if you can submit an app to the store that is only an Apple Watch app, like say a timer or small utility of some sort."

Yes, you can: https://itunes.apple.com/us/app/toolbox-for-apple-watch/id98... or https://itunes.apple.com/us/app/flip-coin-coin-flip-decision... for example. Pretty amazing that apps like those two got the green light from the App Store Review Team.

Re: Apple Watch – What can you do with it?

#7
Interesting that apple seems to be following the same model as they did with their mobile devices in terms of developer functionality. Their view seems to be to start off really tightly locked down and then gradually open up additional features to developers. It makes sense in that its much easier to open stuff up after its been locked down then to lock down stuff once people have built stuff on it.

Re: Apple Watch – What can you do with it?

#8
Every restriction that Apple made makes total sense for the short/medium term. Watch faces need to be impeccably programmed or are likely to dramatically reduce battery life (some of the existing ones use OpenGL). Developers shouldn't be redefining the behaviour of force touch or digital crown before users have had a chance to properly learn them and access to heart rate surely had FDA implications.

Tim Cook has stated that the focus for iOS development through to version 9 and likely a release or two afterwards will be performance and stability. Only then if Apple can push the battery life a few extra hours will they likely open the platform up a bit more.

Fully agree with the author how amazing it is seeing so many buggy apps after having a week to play with my watch. Even from some of the established players e.g. getting quota exceeded errors using Twitter.

Re: Apple Watch – What can you do with it?

#9
post #6

"I’m also not sure if you can submit an app to the store that is only an Apple Watch app, like say a timer or small utility of some sort." Yes, you can: https://itunes.apple.com/us/app/toolbox-for-apple-watch/id98... or https://itunes.apple.com/us/app/flip-coin-coin-flip-decision... for example. Pretty amazing that apps like those two got the green light from the App Store Review Team.

It seems like standards can be a bit relaxed when you are submitting an app that aligns with Apple's strategy.

Re: Apple Watch – What can you do with it?

#10
post #5

iAd support on apple watch is a stupid idea. who wants to show ads on a watch?

Probably developers who want to make money off a "free" sales model. In an age of widely-known popular logos, might not take much space at all to render an "ad". The exclusion of ads from the Watch could (wild speculation here) point to a future without ads in the Apple ecosystem. Ads are typically obnoxious, tolerated only because the host app is free. Given their very un-Apple-like feel, maybe there's a plan to wea…

Such a plan, I think, would require another method of monetization.

Paid apps as a monetization strategy has failed. Advertising I think is failing too.

Free with in-app purchase is making a lot of money but people don't like it.

This is a big challenge for apple.

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