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My Summer Car Game

johannesrojola.com

21–30 of 32 posts

Re: My Summer Car Game

#23
post #2

There's something really wonderful about that 90s web aesthetic, as tacky and free of design sense as it is.

I've been noticing that same transformation in my own perception of webdesign. As I become more and more jaded about web "3.0" flat this, paralax that, my font is bigger than your font bullshit, the more nostalgic I become about default browser styles and table layouts from the 90s. oh and the colours =)

I miss when most content was there because someone thought other people might find it interesting/entertaining/useful, as opposed to because they wanted to drive daily pageviews.

Re: My Summer Car Game

#24
Oh. Furry dice.

I had never thought of the reason why people put furry dice in their rear mirrors - apart from knowing the "I know it's kitsch and I want it" part - but this triggered be to look it up.

And according to study linked by Wikipedia, it's not even actually suggesting a reckless driving style: http://www.ncbi.nlm.nih.gov/pubmed/8166776

Re: My Summer Car Game

#25

Tweaking the car parts and putting bolts into place reminds me of an absolute DOS era classic called Hot Rod [1]. [1] http://www.abandonia.com/en/games/34/street+rod+2+-+the+next...

I loved street rod so much... hard to reproduce it.

Re: My Summer Car Game

#28
This will be the greatest art project ever about genuine finnish culture.

Almost every finnish man has lived this fantasy in the summer when he was 18. It needs also small town with girls - if you are drunk enough and your music from stereos is louder than anyone else's, they will come to back seat of your car for the drive.

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