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Why We Are No Longer Developing for the iPad

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Re: Why We Are No Longer Developing for the iPad

#391
post #328
post #307

Earlier quoted context omitted.

On the other hand, updating my Mac to Yosemite turned it into a slow stuttering mess - WindowServer memory leak forced me to reboot the Mac about every two hours or so or watch my desktop at While Windows does have problems, latest Apple software is mostly worse bug and update-wise.

Updating my iMac to Yosemite fried the graphics card. It seems Apple is putting form way ahead of function, and as a result stuffing too hot components into too small space (the same iMac has previously fried the screen and the HDD to death).

And way back in time, Apple had even factory-disabled my second NVIDIA card on my MBP because it had created heating issues in tests. So, I installed gfx, or something, to get it working. And then, predictably, major major heating issues.

And it was easily solved! Apparently Apple (the rumor is Jobs ordered this, but who knows) didn't want the fans spinning too fast, which caused noise. So they governed the speed on those, too. Solved with SMC Fan Control.

I wasn't too happy about being somewhat deceived by their specs for my equipment, even if they thought their intentions were "good".

Re: Why We Are No Longer Developing for the iPad

#392
post #318

Earlier quoted context omitted.

The problem here is not Microsoft. I am surface pro 3 owner and i have to say that is one of the best machines i have used. I wouldn't change it for anything. I agree that MS is heading in the right direction. The steps that they are taking are to my opinion great for everyone. I have been a linux user for almost 10 years and windows 10 might be the reason to switch back. We will see. As for the driver issues, that i…

It absolutely is Microsoft's... well, not fault, exactly, but the way the ecosystem has evolved has been driven largely by choices they've made. If the ecosystem allows for buggy hardware driver releases to screw things up for customers, it's because MS made the choice, possibly by default, not to run an Apple-like ecosystem. The reason I don't blame MS entirely for this is because it's clearly a trade-off. In return…

I've been running Win7 on a Dell Optiplex 980 for years, and have never had a BSOD. Except yesterday when I pressed Ctrl-Up arrow/Ctrl-Right/Ctrl-Down in Visual Studio. That was just asking for it :o)

(Ctrl-Up flips the screen).

Re: Why We Are No Longer Developing for the iPad

#393
post #371
post #334

Earlier quoted context omitted.

LoL is capped at lvl 30. With boost, it will take you 1 week instead of 2 to reach lvl30. It does have any in game effect. Furthermore, they are not an item that you are trained to use as a currency. The South Park episode about freemium game is very good at explaining how the freemium market model is based on addiction.

> It does have any in game effect. Right, xp/ip boosts are just hats. New characters you buy are just hats. No in game effect, LoL.

XP boost have no level after lvl 30, which is reached quickly, and is where the real game begins.

IP boost allows you to buy runes quickly, this happens outside the game. Runes have in-game effects, but the difference between T2 (which are extremely easy to buy without spending a dime) and T3 are minor.

I played LoL for years without spending a single penny in it, and I never were under the impression that the game was purposely made boring to force me to buy in-game items.

Freemiums game feels that way. At first, everyting is fun, and they even give you some 'free' currency to hook you on spending, and after a few hour, if you don't pay, the game becomes boring as fuck, because everything take hours.

Re: Why We Are No Longer Developing for the iPad

#394
post #222

I think that becoming the most profitable company in the world has negatively impacted Apple, at least how I view them. I wrote the chess program given away free with the early Apple IIs, made some good money on a Mac app in 1984, and until recently favored Mac laptops: a fan boy. That is changing. I bought an incredibly cheap and underpowered Windows 8.1 laptop in January (HP Stream 11) for $199 and like it quite a…

> Things like living in a web browser and a platform neutral IDE (I use IntelliJ for Clojure, Java, Python, PHP, and Ruby) make OS platform less impactful on using a computer. Really? I'd think this would make the remaining things matter more. Things like: - International text input: in OS X, out of the box, é is opt+e, e (or the now even easier: hold down e and choose é from the menu). In Windows, é is alt+0233 or s…

So how do you do è, ê and ë in OS X? In Windows, it's the French keyboard (a mere Alt-Shift away), and e+', e+{ or e+}, a small price to pay for convenience. You can't get away from double keystrokes. Except for é, which is /.

Re: Why We Are No Longer Developing for the iPad

#395
post #146

I think that becoming the most profitable company in the world has negatively impacted Apple, at least how I view them. I wrote the chess program given away free with the early Apple IIs, made some good money on a Mac app in 1984, and until recently favored Mac laptops: a fan boy. That is changing. I bought an incredibly cheap and underpowered Windows 8.1 laptop in January (HP Stream 11) for $199 and like it quite a…

For general consumers, Microsoft is catching up. But Apple never really gained marketshare there because of its high prices. For Professionals, (especially software developers), I don't think so. OS X is still very superior to Windows. And the apps on OS X makes it worthwhile.

Well for software development the only problem with Windows is that it isn't unix and a lot of the web dev world lives on unix. In my experience Windows 7 is much more stable than for example Yosemite, though I would really prefer to use some linux distro.

Osx just seems to have a lot of problems with very basic stuff like beach balling various system dialogs, failing with external displays etc.

The hardware is nice, especially the trackpads are way better than the stuff for example Lenovo puts out. Though I have to admit that I really don't like aluminium as laptop material.

Re: Why We Are No Longer Developing for the iPad

#396
post #146

I think that becoming the most profitable company in the world has negatively impacted Apple, at least how I view them. I wrote the chess program given away free with the early Apple IIs, made some good money on a Mac app in 1984, and until recently favored Mac laptops: a fan boy. That is changing. I bought an incredibly cheap and underpowered Windows 8.1 laptop in January (HP Stream 11) for $199 and like it quite a…

For general consumers, Microsoft is catching up. But Apple never really gained marketshare there because of its high prices. For Professionals, (especially software developers), I don't think so. OS X is still very superior to Windows. And the apps on OS X makes it worthwhile.

Well for software development the only problem with Windows is that it isn't unix and a lot of the web dev world lives on unix. In my experience Windows 7 is much more stable than for example Yosemite, though I would really prefer to use some linux distro.

Osx just seems to have a lot of problems with very basic stuff like beach balling various system dialogs, failing with external displays etc.

The hardware is nice, especially the trackpads are way better than the stuff for example Lenovo puts out. Though I have to admit that I really don't like aluminium as laptop material.

Re: Why We Are No Longer Developing for the iPad

#397
post #360

Earlier quoted context omitted.

> Every time I update Windows, or even restart my windows laptop I hope that it'll still work afterwards. That's strange. I'm now sitting in front of a Windows box that had W7 installed on it 3 years ago. I've upgraded to W8, then swapped the SSD in it (restored to the new SSD from image), resized the system partition many times (it's a Windows-Linux dual boot box), then upgraded to W8.1, then Windows 10. Oh, this is…

I use linux at work and run Windows 7 in a VM. It's domain joined and my company pushes updates to it seemingly many times a month. This rears it head more often than not when I'm going home for the day.. Sometimes I can't be bothered waiting for updates to install so I throw caution to the wind and power the VM off when it says not to... Still ticking! I run the opposite on my home PC, Windows host and linux guest.…

This is why I never shut down my laptop just before going home.

Re: Why We Are No Longer Developing for the iPad

#398
post #222

Earlier quoted context omitted.

> Things like living in a web browser and a platform neutral IDE (I use IntelliJ for Clojure, Java, Python, PHP, and Ruby) make OS platform less impactful on using a computer. Really? I'd think this would make the remaining things matter more. Things like: - International text input: in OS X, out of the box, é is opt+e, e (or the now even easier: hold down e and choose é from the menu). In Windows, é is alt+0233 or s…

So how do you do è, ê and ë in OS X? In Windows, it's the French keyboard (a mere Alt-Shift away), and e+', e+{ or e+}, a small price to pay for convenience. You can't get away from double keystrokes. Except for é, which is /.

Just hold e for e view seconds and chose which version you want.

Re: Why We Are No Longer Developing for the iPad

#399
The politics around software updates (both OSs & apps) in recent time show that whoever builds on Apple is building on quicksand.

Overall software quality began to deteriorate visibly with the introduction of OS X and hasn't gotten better in the meantime. This is not because the bugs would be hard to find, or fix, but due to a deliberate policy change. And iOS is no different. Just look at both AppStores, you can see the middle finger sticking out.

They changed their stance from “We care about users” to “My way or the highway.” This works as long as the current fad is all the rage, but when it's gone there will be nothing left.

Apple has gotten too stupid for their own good, i.e. a company like any other.

Re: Why We Are No Longer Developing for the iPad

#400
post #365

Earlier quoted context omitted.

And of course there's kill C-k and yank C-y

But sadly, no C-w.

I've never used emacs - Is that 'select word'? I have that system-wide by putting

  "^w" = (selectWord:);
into '~/Library/KeyBindings/DefaultKeyBinding.dict'. There's a load of information online about the customisation that can be put in this file. Here's a comment of mine with some links in it: https://news.ycombinator.com/item?id=6718604

Annoyingly, Xcode stopped paying attention to this file at some point around version 4, so now you have to maintain a separate version for that.

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