Earlier quoted context omitted.
That sure is a lot of words trying to disguise the fundamental truth that there is basically no difference between the effects of LoL boosts and gems. Both advance your summoner/base in exchange for money. They are both time "cheats"that you pay for to avoid a grind in each game. You say flatly that 'LOL boosts do not increase competitiveness' but this is frankly completely false. An identical clone of myself playing…
LoL is capped at lvl 30. With boost, it will take you 1 week instead of 2 to reach lvl30. It does have any in game effect. Furthermore, they are not an item that you are trained to use as a currency. The South Park episode about freemium game is very good at explaining how the freemium market model is based on addiction.
Right, xp/ip boosts are just hats. New characters you buy are just hats. No in game effect, LoL.