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Why We Are No Longer Developing for the iPad

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Re: Why We Are No Longer Developing for the iPad

#341
post #230

Earlier quoted context omitted.

Gladly. First off, i need to clarify how the two work, since they work substantially different to one another: LOL boosts come in two variants, but the net effect is the same: XP income per time unit played is doubled. You can spend more money to have them apply to more time units played, but you can't increase the effects of the boosts. They do nothing else. (I assume rising in level also pushes one into higher leve…

That sure is a lot of words trying to disguise the fundamental truth that there is basically no difference between the effects of LoL boosts and gems. Both advance your summoner/base in exchange for money. They are both time "cheats"that you pay for to avoid a grind in each game. You say flatly that 'LOL boosts do not increase competitiveness' but this is frankly completely false. An identical clone of myself playing…

Basically XP Boost is there for returning players. Experienced players who want to create alternate account or those who move to another server.

It is there for convenience sake but Riot certainly goes out of its way to make creating a viable alternate account rather inconvenient. Being F2P I guess they have to have diverse revenue sources.

All this talk about "cheat" or "increasing competitiveness" is just nonsense.

Re: Why We Are No Longer Developing for the iPad

#342

I think that becoming the most profitable company in the world has negatively impacted Apple, at least how I view them. I wrote the chess program given away free with the early Apple IIs, made some good money on a Mac app in 1984, and until recently favored Mac laptops: a fan boy. That is changing. I bought an incredibly cheap and underpowered Windows 8.1 laptop in January (HP Stream 11) for $199 and like it quite a…

Every time I update Windows, or even restart my windows laptop I hope that it'll still work afterwards. Updating has previously killed my dedicated graphics card, which turned out to be a driver issue. With Intel providing 2 nearly identical drivers one of which kills it. A while ago the fingerprint reader just stopped working after a restart. After a full hour of debugging and restarting I gave up. The next day I fi…

Everyone has different experience. I never had hardware problems with HP, Lenovo, Dell notebooks. It was built badly, it could broke something, but notebook worked well. With Macbook I had broken HDD which was replaced by warranty but it took almost a month without my working tool. And 2 years later sound just stopped working. Headphones work but buggy. I don't think I can pay for repair, probably will tinker with it myself.

My iPhone 4S had broken WiFi just after warranty expired. All cables from Mac and iPhone are in terrible state.

I don't really think that Apple hardware is better than others. Not worse than others, but not perfect. Choice is between OS X and Windows or iOS and Android. Otherwise there are many comparable machines.

Re: Why We Are No Longer Developing for the iPad

#343
post #196

Earlier quoted context omitted.

wow, I never heard of such thing --really interesting. Also searching the web, I got no relevant result; is this some term you came up with, or are there more info somewhere?

It's a slang word and other people i see online like to use. It's never gone mainstream since understanding the meaning behind it requires actually putting in some time to study psychological effects.

It’s more usually referred to as pay2win

Re: Why We Are No Longer Developing for the iPad

#344
post #293

Earlier quoted context omitted.

There's an app for the 2 software issues. Trackpads are OK, but I like my vertical mouse and touch-screens for Windows.

There is? I've looked everywhere for an international keyboard that doesn't replace how the apostrophe key works in Windows but I've never been able to find it. I also don't think there's an app to make every textbox behave in a standard way in Windows or Linux. If only it were that easy. The trackpad is sadly only nice in OS X; the Windows drivers are mediocre and nothing special. Still, though, I think it speaks vo…

I use the Microsoft Keyboard Layout Creator[1]. This way, I can start from the current layout associated with my keyboard, and add the key I need. This way, It does not changes anything that I'm used to. It only adds new things. This might be what you're looking for?

[1] https://msdn.microsoft.com/en-us/goglobal/bb964665.aspx

Re: Why We Are No Longer Developing for the iPad

#345
post #318

Earlier quoted context omitted.

Every time I update Windows, or even restart my windows laptop I hope that it'll still work afterwards. Updating has previously killed my dedicated graphics card, which turned out to be a driver issue. With Intel providing 2 nearly identical drivers one of which kills it. A while ago the fingerprint reader just stopped working after a restart. After a full hour of debugging and restarting I gave up. The next day I fi…

The problem here is not Microsoft. I am surface pro 3 owner and i have to say that is one of the best machines i have used. I wouldn't change it for anything. I agree that MS is heading in the right direction. The steps that they are taking are to my opinion great for everyone. I have been a linux user for almost 10 years and windows 10 might be the reason to switch back. We will see. As for the driver issues, that i…

It absolutely is Microsoft's... well, not fault, exactly, but the way the ecosystem has evolved has been driven largely by choices they've made. If the ecosystem allows for buggy hardware driver releases to screw things up for customers, it's because MS made the choice, possibly by default, not to run an Apple-like ecosystem.

The reason I don't blame MS entirely for this is because it's clearly a trade-off. In return for the risk of unreliability, they got a vast increase in the number of hardware manufacturers willing to play in their ecosystem, precisely because MS can be fairly hands-off. This drives prices down, and increases the size of the market-place.

Where I do take issue with MS directly is that despite consciously being in the driving seat of an ecosystem like this for so long, it's taken them years to successfully isolate the user from buggy drivers. They control the OS, so they control the ability of a manufacturer's bug to affect the user. It's not a foregone conclusion that a screwed-up driver must inevitably lead to a bluescreen, or anything like it.

Re: Why We Are No Longer Developing for the iPad

#346

Earlier quoted context omitted.

I am talking about Wasteland 2, Pillars of Eternity, Broken age that happened ... It is impossible on the AppStore ...

It's impossible to build a community of users if you publish on the App Store? That's nonsense. All 3 of those games are by known developers with a pre-existing fan base and all 3 have user communities that are distinct from their retail channels. There is no reason to believe that the retail channel must provide a user community in order for a user community to exist.

But you cannot kickstart an ios game because you don't know if you can deliver. Due to apple censorship.

Re: Why We Are No Longer Developing for the iPad

#347
post #293

Earlier quoted context omitted.

There's an app for the 2 software issues. Trackpads are OK, but I like my vertical mouse and touch-screens for Windows.

There is? I've looked everywhere for an international keyboard that doesn't replace how the apostrophe key works in Windows but I've never been able to find it. I also don't think there's an app to make every textbox behave in a standard way in Windows or Linux. If only it were that easy. The trackpad is sadly only nice in OS X; the Windows drivers are mediocre and nothing special. Still, though, I think it speaks vo…

Every single Windows trackpad is shit, and the common feature of most of them is Synaptics. Windows laptop makers could probably get near double digit market percentage increases from fixing their shitty track pad situation alone.

Android and Microsoft phones and tablets' touch sensitivity is great, so it's not some secret of Apple's.

Re: Why We Are No Longer Developing for the iPad

#348
post #303

Earlier quoted context omitted.

I think that's very subjective: - International text input: I can't remember the last time I had to use accents or special characters not in my native language; a few greek letters for formulae, and generally I can use '/alpha' instead of α. Isn't having to use chars not in your language pretty uncommon? - Trackpad quality: yes, I love using Macbook trackpads, but I use the mouse/trackpad very little anyway, and isn'…

English has lots of loan words using accents including common words like café and résumé and more uncommon ones like crème brûlée. It has native although uncommon accents, e.g. in coöperation. Personally, I also commonly type in Swedish which has the extra letters å, ä and ö in its alphabet, sometimes type in German (ö, ü and ß) and occasionally use an IME for 日本語 (Japanese). IME aside, losing direct access to the ab…

Sure, but people rarely type them out - I might ask you to meet me at a particular cafe, but less likely at a particular café.

Re: Why We Are No Longer Developing for the iPad

#349
The first and main reason they give:

"1. Competition on the App Store has risen to a frenzied level. As a result, sales for our games has dropped massively and the cost of advertising them has shot through the roof."

Probably had the idea that mere hard work in creating a game is rewarded in the market (any market).

Re: Why We Are No Longer Developing for the iPad

#350
post #301
post #254

Earlier quoted context omitted.

Not just you — love the Emacs bindings everywhere. It always throws me off on Windows when I'm trying to C-n and C-p around, getting hit with new document and printing dialogs all over the place :)

What I find intolerable on a Mac is the behavior of ctrl+left/right. I expect it to jump to previous/next word and nothing else.

That's option (/alt) left and right (and has been, IIRC, for 20 years)
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