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Twilio Video – Real-time WebRTC video infrastructure

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Re: Twilio Video – Real-time WebRTC video infrastructure

#82

I did a lot of testing of a few WebRTC platforms last summer for a product idea that we had. I came to the conclusion that on mobile phones, WebRTC video is not yet usable. Even with just audio on a cellular network, call quality started deteriorating after a few minutes on every platform that I tried. Video without a WiFi signal was hopeless. I discussed this with an WebRTC expert, and the problems are partly with W…

Looking forward to hearing more about this on your website, That'll Never Work© News.

In my humble opinion, your comment is unwarranted. I never said that it will never work.

I actually spent several days last summer evaluating and developing prototypes on top of platform APIs (e.g. TokBox, Sinch) and tested the call quality in several different situations (moving from WiFi to 3G, dropping and regaining signal during the call, call behavior while moving in public transport etc.)

I described my experience and conclusion, hoping to spark informed discussion of the topic. Your comment didn't add any information to it.

Re: Twilio Video – Real-time WebRTC video infrastructure

#83
post #63
post #4

I was really excited by the title but this seems a bit lacking. I've done a lot of WebRTC work -- we currently use Google Hangouts everywhere at Stack Exchange for internal team communication, but the 15 person cap hurts some bigger all-hands calls or our weekly remote parties. I don't think the hardest part of WebRTC is transcoding or TURN servers (what Twilio seems to be offering), multiplexing is where all the com…

Hey, my coworkers and I built https://OpenTokRTC.com to test OpenTok (also a webrtc API) video streams. We've tested it with 15 people a year ago and it worked great. I would imagine that they have improved even more at this point in terms of scalability and quality. You can also test the android/ios companion apps, they all interoperate pretty nicely. As an added bonus, they also support real time video recording an…

Twilio's step into video streaming more interesting than video itself though, because now you can have the ability to call into a webrtc video conference, which can be pretty cool.

Re: Twilio Video – Real-time WebRTC video infrastructure

#85
post #69

I did a lot of testing of a few WebRTC platforms last summer for a product idea that we had. I came to the conclusion that on mobile phones, WebRTC video is not yet usable. Even with just audio on a cellular network, call quality started deteriorating after a few minutes on every platform that I tried. Video without a WiFi signal was hopeless. I discussed this with an WebRTC expert, and the problems are partly with W…

At Tuenti, a cell phone operator in Spain, we have been using webRTC very successfully for audio. In fact, we built android/iOS/web apps to make regular phone calls (to mobile or landline) using webRTC, either from WiFi or 3G/4G networks.

Interesting. Can you tell more about your stack? What did you use for signaling? Did you implement STUN and TURN to by-pass NATs and firewalls?

Re: Twilio Video – Real-time WebRTC video infrastructure

#86

Awesome. Will try it soon. What would HN readers recommendfor near zero latency audio only? Our client needs to connect two devices within a LAN (no throughput issue) but near zero latency. We have tried Twilio PSTN, other webrtc technologies but they all have noticeable (half a second) delay from device to device. Any thoughts?

You could try a SIP client with a low latency codec like CELT...

Re: Twilio Video – Real-time WebRTC video infrastructure

#88
post #58

I'm pretty new to using WebRTC, but I was able to implement it really easily using icecomm.io's wrapper. I'd have to look into twilio some more, but icecomm has been more than effective enough.

Agreed. Out of all the WebRTC products I've tried, icecomm.io was the easiest one for me to use.

Re: Twilio Video – Real-time WebRTC video infrastructure

#89
post #87

can you use this to build something like twitch.tv?

For twitch.tv clones you're better off researching about streaming media servers... (and cheap bandwidth hosting) http://en.wikipedia.org/wiki/List_of_streaming_media_systems

is there an open source streaming media server?

could you host this on digitalocean?

Re: Twilio Video – Real-time WebRTC video infrastructure

#90

I did a lot of testing of a few WebRTC platforms last summer for a product idea that we had. I came to the conclusion that on mobile phones, WebRTC video is not yet usable. Even with just audio on a cellular network, call quality started deteriorating after a few minutes on every platform that I tried. Video without a WiFi signal was hopeless. I discussed this with an WebRTC expert, and the problems are partly with W…

> how mobile operators shape their data traffic What I've been wondering is if Apple gets any QoS concessions from the carriers for Facetime, because it usually works pretty well on 4G. Not sure if Facetime's quality is due to robust error correction, or because they've been able to wrangle special QCI/bearer status for Facetime data. > mobile phones, WebRTC video is not yet usable Once VoLTE + Video becomes common (…

Yeah, Facetime video seems to work well compared to others. It was a bit hard to explain to a couple of business guys, that "no, we are unlikely to get anything close to Facetime quality with WebRTC solution, but I don't know why."
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