I'm extremely impressed, although as someone who learned NetHack without tilesets, it's hard for me to imagine wanting to play a multihour game with tilesets. (Maybe a funny hack would be to create an ASCII tileset that recreates the appearance of a character-mode display?) And it's very hard for me to know at a glance what monsters are, but that's presumably just a matter of experience (I immediately know what parti…
Ad funny hack with ASCII tileset: I googled for some `NetHack ASCII tileset` and found [1], made userstyle [2] that uses this picture and it works seemingly well [3]. So I suppose there will some "true console-looking" tileset soon. [1] http://geoduck42.deviantart.com/art/Geoduck-NetHack-Tiles-40... [2] https://userstyles.org/styles/112589/browserhack-geoduck42-t... [3] http://static.userstyles.org/style_screenshots/…
nethack.apply_tileset('http://cook.web.eschelon.com/pictures/geoduck20x12.bmp', 12, 20)
I felt that a complete ASCII port worth a separate project, yet it might not be that interesting as we've already got NAO.
But if you guys feel that a ASCII tileset is ok, I'm happy to add it. How about this smaller version?