Rust's ownership model, and the borrow checker that enforces it, are a major breakthrough in language design. It's so simple, yet it solves so many problems. This is what Go should have done. Then Go's "share by communicating, not by sharing" would be real, not PR. Go code often passes references over channels, which results in shared memory between two threads with no locking. In Rust, when you do that, you pass own…
First, please don't compare Go and Rust. They are completely different languages with completely different target use cases. Go has very different design goals than Rust, so very little that Rust does would actually be possible in Go, and vice versa. > Go code often passes references over channels, which results in shared memory between two threads with no locking Having a complex type system would cut into compile t…
Then why does everyone insist on comparing Rust and C++? Objectively Rust is much closer to Go than to C++.
That's just dumb. Rust and Go were, in fact, contemporarily designed to similar constraints and with similar goals. That they made significantly different design choices is an interesting point that should be discussed and not swept under the rug just to win internet points.