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Ask HN: What is your favourite unpopular programming language?

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31–40 of 46 posts

Re: Ask HN: What is your favourite unpopular programming language?

#33

F#. Beautiful language, clean and concise, encourages functional programming without mandating it, type inference gives the benefits of static typing without the boilerplate. And it's a .Net language so you have the full .Net ecosystem, eliminating most of the disadvantages of using a minority language.

I really dug ocaml. I'm glad that F# has at least some actual usage out there.

Re: Ask HN: What is your favourite unpopular programming language?

#34
post #22

Lua is pretty nice. Great memory footprint, easy to embed, and you can use LuaJIT if you want to trade extra memory usage for extra speed. The best integration so far is probably Nginx: https://blog.cloudflare.com/pushing-nginx-to-its-limit-with-...

We implemented Lua as the quest / NPC scripting language within a "C" based MUD engine and the performance has been incredible. Tens of thousands of individual programs and not a blip, game pulses smooth as ever 8 times a second.

Re: Ask HN: What is your favourite unpopular programming language?

#37
Brainfuck.

Because it's fun.

My favorite Brainfuck interpreters.

http://brainfuck.tk http://copy.sh/brainfuck/ http://www.iamcal.com/misc/bf_debug/

This is a good IDE for Brainfuck.

http://4mhz.de/bfdev.html

If you are interested, you can contribute to this Brainfuck compiler optimization project.

http://www.nayuki.io/page/optimizing-brainfuck-compiler

Re: Ask HN: What is your favourite unpopular programming language?

#38
post #7

Perl, unless you think it's still too popular to count. If not Perl, maybe 68000 assembler.

I wasn't sure whether to count perl. Ten years ago, I'd say perl fell into the same category as PHP and Java -- a large user base, many of whom dislike it. But, it's transitioning toward being a language of the past.

Perl probably counts.

For newer developers, I feel like even the linenoise/write once jokes are pretty much unknown. For an older set you still see one-liners and text heavy scripts, but no large players are really doing greenfield development in perl anymore.

Which is a bit of a shame, because perl 5.20 is a pretty far cry from the 5.8 I was using those 10 years ago...

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