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How To Think About Chess

taaalk.co

21–30 of 51 posts

Re: How To Think About Chess

#21
Speaking of chess, I strongly recommend this youtube channel:

https://www.youtube.com/user/MatoJelic

I have no affiliation with him, but he is a brilliant trainer and he is a very lovely game narrator. I feel it is appropriate to talk about this channel, because I have not played serious chess in decades but just watching this guy go through these famous games, gave me such insight that reading this article (the on from OP) sounded rather naive.

Re: How To Think About Chess

#22

Speaking of chess, I strongly recommend this youtube channel: https://www.youtube.com/user/MatoJelic I have no affiliation with him, but he is a brilliant trainer and he is a very lovely game narrator. I feel it is appropriate to talk about this channel, because I have not played serious chess in decades but just watching this guy go through these famous games, gave me such insight that reading this article (the on f…

I would add https://www.youtube.com/user/PowerPlayChess/videos and https://www.youtube.com/user/Chessexplained/videos to that list.

Re: How To Think About Chess

#23
post #10

Good conversation at about my level (read: plays a bit, but not necessarily well). I've noticed that many new players seem to obsess on their Openings, while my skills are very much the Endgame (I'm great at holding multiple logic trees in my head, which becomes an asset late in a game when you can pursue these to a checkmate). Basically, if I can survive 15 moves against comparably skilled players, I will win. But t…

Is there a playstyle of chess where both players agree to skip the opening, just setting up the board as if the opening were played "by the book" by both players and going from there? It seems like that'd be much better for getting amateur-level players practice in their middlegames, since they wouldn't need to worry about perfecting the opening before they could even attempt it.

I don't know of human games that do this (except for practice), but this is done in computer games. See the Thoresen Chess Engine Competition (TCEC) where the first 8 moves for both sides are played by the book and then the engines take over. This is good as it ensures the engines are tested over a wide variety of positions.

Re: How To Think About Chess

#24
post #11
post #9

Earlier quoted context omitted.

>> there's a defined early game, a midgame and endgame. all things with defined start and finish criteria can be conceptualized this way. careers: education is early game setting you up for success, job/career is midgame, retirement is end game. relationships: dating is early game, engagement/marriage is midgame, death/divorce is end game. software development: envision project/write requirements is early game, codin…

I think you've got the parallels for "early game" right, but the parallels for "endgame" wrong. The endgame is the phase directly before the end of the game, where two players who have each managed to avoid screwing themselves over in the early game, and who have each managed to match their opponent's multiple-front challenges and feints in the middlegame, finally are forced (usually by the game's increasing resource…

right. the end game is before the end of the games. we're on the same page on that.

disconnect on our understandings is that I didn't define the game ending criteria for each example. in chess, it's either a checkmate or a draw that ends the game.

for my examples, my criteria are death for the career, the relationship ending, and the software product reaching the end if it's supported life.

Re: How To Think About Chess

#25
I like this. I've been getting back into chess as of lately and I keep a board on my desk while I do work on my laptop. Here's my strategy for playing 'solitaire chess' as I call it - I make a move, then I move a poker chip to the side whose turn it is, I go back to doing whatever I was doing on my laptop for a while (until I forget the game entirely), then I return and make another move. Then I rinse and repeat this process until the game is over - it's amazing how rapidly this improves your strategy compared to playing against another person or a computer. Because as they say - you are your own worst enemy... Or most brutal competitor as I like to think ;)

Re: How To Think About Chess

#26
post #22

Speaking of chess, I strongly recommend this youtube channel: https://www.youtube.com/user/MatoJelic I have no affiliation with him, but he is a brilliant trainer and he is a very lovely game narrator. I feel it is appropriate to talk about this channel, because I have not played serious chess in decades but just watching this guy go through these famous games, gave me such insight that reading this article (the on f…

I would add https://www.youtube.com/user/PowerPlayChess/videos and https://www.youtube.com/user/Chessexplained/videos to that list.

As much as I enjoy and watch almost every video, chessexplained is not very educational unless you're pretty high rated, it's very entertaining nonetheless.

Re: How To Think About Chess

#27
post #6

I got really into chess for a bit, but started to find it sort of boring after a while. Midgames can be interesting but the early games are simply displays of memorization. Really incredibly good players end in draws more often than not. Games like Starcraft are pretty much the exact same - there's a defined early game, a midgame and endgame.

Huge opening theory and high draw rate are primarily the reasons why I switched to another mind game called Gomoku. Gomoku, when played at a high level, requires as much depth as Chess. Go is a also good choice but I find Gomoku much easier to keep in my life.

Re: How To Think About Chess

#28
The article's good. However, the comment about experts not getting to the endgame as often as non-experts is likely wrong. I don't have the data either, but I'm fairly experienced at chess, and in my experience high level games get to an endgame moderately often, but amateur games almost always end before an endgame. Amateurs typically don't even know how to play an endgame, because they rarely get to it so they don't realize why they should learn. I know a lot of amateurs focus a lot on the opening because they see themselves winning or losing in the opening, when that's more due to tactical blunders than anything essential to the opening.

It'd be interesting to see some statistics for this.

Re: How To Think About Chess

#29
Hi Everyone,

I'm one of the founders of Taaalk and also the person interviewing my knowledgable friend Robert Heaton on this one.

We'd love anyone who might be interested in being talked with or talking to someone else (either someone we'd set you up with, or someone you know) to reach out to us. Please email hi@taaalk.co or hit us up on twitter at https://twitter.com/gotaaalk.

Please don't be too modest in terms of getting in touch! We've found that when someone starts asking you questions you become more interesting than you realise!

Thanks very much for the chess discussion. Great to learn even more.

Josh

Re: How To Think About Chess

#30
post #11

Earlier quoted context omitted.

I think you've got the parallels for "early game" right, but the parallels for "endgame" wrong. The endgame is the phase directly before the end of the game, where two players who have each managed to avoid screwing themselves over in the early game, and who have each managed to match their opponent's multiple-front challenges and feints in the middlegame, finally are forced (usually by the game's increasing resource…

right. the end game is before the end of the games. we're on the same page on that. disconnect on our understandings is that I didn't define the game ending criteria for each example. in chess, it's either a checkmate or a draw that ends the game. for my examples, my criteria are death for the career, the relationship ending, and the software product reaching the end if it's supported life.

The point was that checkmate is not "endgame," it's literally when the game is over.

Endgame is a part of the game, the late stages. It comes after the midgame.

It doesn't go "early game, midgame, checkmate."

Same for all of your examples, where you note the endpoint, not the endgame.

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