Show HN: Boids Simulation
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Show HN: Boids Simulation
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#5If you're into this kind of artificial life simulation, I can recommend you watching this talk: http://developertalks.tumblr.com/post/109998034809/simon-swa...
I haven't looked deep in to these kind of simulations in general. Inspiration came from the Princeton Algortihms course in coursera.org. There is this sample problem, http://www.cs.princeton.edu/courses/archive/spr10/cos226/ass...
Re: Show HN: Boids Simulation
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#7ThreeJS GPU boids simulation http://threejs.org/examples/#webgl_gpgpu_birds
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#10I was inspired by this to create my own a few months ago. It uses a quadtree to optimize nearest neighbor lookup to ideally reduce complexity from n^2 to nlogn on each tick. http://jrhdoty.github.io/SwarmJS/
I had run in to some performance issues, the initial few ticks are quiet slow even now, esp. on a phone.
This one uses a kdtree instead. I'll have to try quadtree and benchmark. Thanks.