Pencil code
21–30 of 30 posts
Re: Pencil code
#22Thanks OP! That is flipping sweet! Ahh man, takes me back to 1982 sitting in from of an Apple II in 2nd grade fiddling with turtle. Shudders... Ugh, so old. Makes me want to abandon using these new fangled 3D Animation FX softwares and make some green lines and purple circles, drink some Ovaltine, eat some cookies and have a nap. Sorry, had all the nostalgia there. This must be memory triggerings too, right?
Making glowing green lines and purple circles is harder than it used to be, because that combination of hardware isn't popular[0]. It might not be that hard to use an old monitor, but it was easier in 92. [0] https://news.ycombinator.com/item?id=7066657
Re: Pencil code
#23Re: Pencil code
#24Maybe https://scratch.mit.edu/
Re: Pencil code
#25Would be nice if it supported Python, as that's our preferred language, but JS will do.
Re: Pencil code
#26This looks amazing, and pretty sure I'll be using it with my students. Would be nice if it supported Python, as that's our preferred language, but JS will do.
Re: Pencil code
#27http://doctorfractal.pencilcode.net/edit/mystery_one
Sadly, that halts only a tiny way into the drawing when "speed Infinity" is set, and even at "speed 1000" the turtle still seems to run pretty slow (at least it finishes the whole drawing that way).
Re: Pencil code
#28At first glance, this looks like a modern implementation of Logo: http://en.wikipedia.org/wiki/Logo_%28programming_language%29
Re: Pencil code
#29I couldn't really help myself ... whenever I see any sort of "turtle graphics" engine, I have to re-write my favorite line-art program: http://doctorfractal.pencilcode.net/edit/mystery_one Sadly, that halts only a tiny way into the drawing when "speed Infinity" is set, and even at "speed 1000" the turtle still seems to run pretty slow (at least it finishes the whole drawing that way).