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Velocity Raptor – an adventure in 2+1 dimensions

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Re: Velocity Raptor – an adventure in 2+1 dimensions

#11
post #9

Earlier quoted context omitted.

Yes it is. It's 'Bathed in the Light' by Kevin McLeod. He's got a nice site (incompetech.com) filled with royalty free music. Great for low-budget game devs like myself. Sounds like KSP picked one of the same songs I did.

Thanks for the link! That's going in my bookmarks. Great game, by the way.

Thanks! And no problem about the link. I'll warn you, though, once you listen to his music, you'll start to hear it everywhere in games. So listen at your own peril :)

Re: Velocity Raptor – an adventure in 2+1 dimensions

#13

Hey there - game's creator here. I came across this post and figured I'd pop in to say: thanks to everyone for playing! (And thanks to stared for sharing it.) I'm happy to answer any questions/take feedback/suggestions. Oh, and __m: I can't reveal VR's secret identity... what if Professor Rex found out? Could spell certain disaster.

I remember playing this years ago and couldn't progress past the last few levels. Is there a cheat to skip levels or unlock them, I don't want to replay everything?

Nevermind... I just finished it.

The colors always bugged me, why does the color sometimes become black when I'm traveling towards it when it should become brighter? Perhaps because the game only simulates the frequency and we can only see a narrow spectra so it makes sense it is black on both ends.

Also the closing doors don't seem to work properly, or it is just my perception.

Re: Velocity Raptor – an adventure in 2+1 dimensions

#14
post #4

And a list of such science-based games, which I am constantly expanding: https://hackpad.com/Science-based-games-J0X4MSberlM

whether considered a game could be debatable..

this cern based incremental game is wondrously full of great research that the player discovers through perseverance :

http://particle-clicker.web.cern.ch/particle-clicker/

Re: Velocity Raptor – an adventure in 2+1 dimensions

#15
post #13

Hey there - game's creator here. I came across this post and figured I'd pop in to say: thanks to everyone for playing! (And thanks to stared for sharing it.) I'm happy to answer any questions/take feedback/suggestions. Oh, and __m: I can't reveal VR's secret identity... what if Professor Rex found out? Could spell certain disaster.

I remember playing this years ago and couldn't progress past the last few levels. Is there a cheat to skip levels or unlock them, I don't want to replay everything? Nevermind... I just finished it. The colors always bugged me, why does the color sometimes become black when I'm traveling towards it when it should become brighter? Perhaps because the game only simulates the frequency and we can only see a narrow spectr…

Oh, nicely done! You beat the game faster than I could remind myself of the cheat code!

You're absolutely right about the colors. Right now, the color-blocks only show what would happen to the wavelength (which gets 'black' as you head into UV), not the brightness. There are so many effects, which can get confusing if all presented at the same time, so I had to pick and choose which I'd represent.

That said, I really should have added levels that dealt with the brightness. It's a cool effect, too, dammit! I'll keep that in mind.

About the doors, if you're noticing what I think you're noticing, a quick explanation... Put shortly: in their rest frame, they open/shut simultaneously. But to the moving raptor, those 'simultaneous' moments happen at different times. Which is why the raptor feels like she can fit through a pair of doors that are otherwise too close together - there is a period of time (in her frame) that the doors are both open, letting her through.

Re: Velocity Raptor – an adventure in 2+1 dimensions

#16

Hey there - game's creator here. I came across this post and figured I'd pop in to say: thanks to everyone for playing! (And thanks to stared for sharing it.) I'm happy to answer any questions/take feedback/suggestions. Oh, and __m: I can't reveal VR's secret identity... what if Professor Rex found out? Could spell certain disaster.

I loved the game, but the constant warping of the game board meant that my eyes were a bit screwy after playing. Still fun though. :)

Re: Velocity Raptor – an adventure in 2+1 dimensions

#18

Hey there - game's creator here. I came across this post and figured I'd pop in to say: thanks to everyone for playing! (And thanks to stared for sharing it.) I'm happy to answer any questions/take feedback/suggestions. Oh, and __m: I can't reveal VR's secret identity... what if Professor Rex found out? Could spell certain disaster.

Could you make more levels? :)

Re: Velocity Raptor – an adventure in 2+1 dimensions

#19

Hey there - game's creator here. I came across this post and figured I'd pop in to say: thanks to everyone for playing! (And thanks to stared for sharing it.) I'm happy to answer any questions/take feedback/suggestions. Oh, and __m: I can't reveal VR's secret identity... what if Professor Rex found out? Could spell certain disaster.

Since you're using Flash, have you considered using either AGAL shaders or DisplacementMapFilter to implement relativistic aberration?

Here is a crude example I just threw together (click for focus, then use the arrow keys to move): http://circlepush.com/raptor.html

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