Patrick gave an interview to The New Scientist when we announced last week. We're a little worried about Starfighter Fatigue and are definitely trying not to get too much onto the front page (Erin's diligently writing the game details post, which we want to be the next thing people see from us). In the meantime though, if any of you have questions, we're watching and will answer.
What Thomas said. In particular, while we're really glad that many HNers like Starfighter, we were members of this community far before we were co-founders. We're keenly aware that a) HN is a community, not a marketing channel and b) the community frowns on saying the same thing over and over. I'm CEO of a company and am pot committed to spending the next several years of my life repeating close variations of the sam…
Video games beat interviews to recruit the very best
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Re: Video games beat interviews to recruit the very best
#72Earlier quoted context omitted.
http://www.reddit.com/r/programming/comments/2yhcqn/were_not...
I especially like your point there that this will highlight people who don't have a spectacular Github profile. Lots of people complain that they have a great track record writing proprietary code and the recent focus on Github profiles is unhelpful to them. Hopefully a Starfighter score, compared to a Github profile, is more fun to develop, less intimidating to share, more meaningful when still "unfinished", more di…
Re: Video games beat interviews to recruit the very best
#73This is awesome. I'll definitely become an avid player, right after I contribute meaningfully to several open source projects, have an active GitHub profile, while keeping my Stack Overflow reputation high, and having a fleshed out CodeCombat profile, and of course making sure my LinkedIn page is up to snuff. I hope when I get this awesome job my employer doesn't mind me keeping all my profiles updated on company hou…
Don't forget to have had a >3.5 GPA from a top university!
Re: Video games beat interviews to recruit the very best
#74While the efforts of Matasano to make wargaming cool and hip again certainly is commendable, I think HR drones of the world also appreciate a game of "pretend to be sociable teamplayer/brogrammer". Too often hackers don't get the job because of being overqualified and prima-donna, rather than lack of technical skill - a game teaching/testing the art of office politics could be applicable to wider market [outside of i…
Re: Video games beat interviews to recruit the very best
#75Such a cool idea, and I enjoyed Microcorruption, but ended up getting stuck in the second or third level and couldn't even figure out the right questions to ask to get help. (I stepped into the irc channel at some point and asked some simple question, but got an answer that I couldn't even parse. So I realized I was out of my league and needed to learn more basics first.) My one concern is about something that was me…
I'm with you. There's no way I'd play a game where my every move was fair game for employers to scrutinize. That's too much stress and it would suck the fun out of everything. The thought of a game like that irritates me to no end. This is one reason I pay for a private github. I hate that if I'm learning a new technology, have "too many" commits on something simple, or am generally messing around it looks "bad" to e…
Re: Video games beat interviews to recruit the very best
#76Earlier quoted context omitted.
The biggest misconception we've managed to foster about what we're doing is that Starfighter is a form of interview. It isn't. At all. A better way to think about it is that it's a sort of Venn intersection between "Github resume", "Coursera course", "Dwarf Fortress", and "recruiting firm". Our crusade against the tech job interview is roughly analogous to Google's "organizing all of the world's information". It's a…
I thought I recognized this. I wanted to work for Matasano at one point but found the CTF environment incredibly difficult if you come from a Web Dev side of things. Hopefully starfighter is different.
Re: Video games beat interviews to recruit the very best
#77I am lulzing a bit that the top Google result for Starfighter starts "Official website for Starfighter, an erotic sci-fi m/m webcomic" Kind of like when Django Unchained came out and it got a lot harder to debug one of my projects...
Re: Video games beat interviews to recruit the very best
#78I know this article is referring to a different kind of gaming, but back in the day, I used to give potential candidates a NES controller and Tetris when they were in the waiting room before the interview... You can tell a lot about how a person deals with time constraints, pressure and approaches problem solving by watching somebody play tetris for 4 minutes. Not that Tetris would be the only input into the decision…
You probably can't. You can probably justify a lot of preconceptions about a person. But unless you've done statistical studies that demonstrate high correlation between what you're testing, what you think you're observing, and what you're actually looking for, then no - no you can't tell a lot.
Young male candidate, lets a big stack build up on one side, then clears the lot down with a couple of well-placed four-long blocks down the edge. Shows an easy confidence, clearly worth considering for the role.
Female candidate, lets a big stack build up on one side, what is she doing? Does she even know how this game works? Then she drops a four-long down the side and clears some rows. Huh - lucky break.
"Not that Tetris would be the only input into the decision, but it was a thing."
Hmm.
Re: Video games beat interviews to recruit the very best
#79This is awesome. I'll definitely become an avid player, right after I contribute meaningfully to several open source projects, have an active GitHub profile, while keeping my Stack Overflow reputation high, and having a fleshed out CodeCombat profile, and of course making sure my LinkedIn page is up to snuff. I hope when I get this awesome job my employer doesn't mind me keeping all my profiles updated on company hou…
Re: Video games beat interviews to recruit the very best
#80This is awesome. I'll definitely become an avid player, right after I contribute meaningfully to several open source projects, have an active GitHub profile, while keeping my Stack Overflow reputation high, and having a fleshed out CodeCombat profile, and of course making sure my LinkedIn page is up to snuff. I hope when I get this awesome job my employer doesn't mind me keeping all my profiles updated on company hou…
Are you satisfied with they way hiring works today? If not, how do you propose it could be improved?