Earlier quoted context omitted.
Let's add insult to injury: Apple has reported that a majority of crashes on a Mac — across the board — are due to Flash.
If that's true, why doesn't Apple make their own swf viewer? I mean, they're Apple , they have twenty billion dollars in the bank; they can afford to reimplement Flash Player.
IPhone Flash prototype got 30 min battery life
61–68 of 68 posts
Re: IPhone Flash prototype got 30 min battery life
#62Earlier quoted context omitted.
Any code? You mean any code other than JavaScript?
You make a good point. While it is useful for web apps, JavaScript in Mobile Safari is not sufficient for creating the vast majority of standalone applications. Flash, while hardly a world-class systems programming language, is a step beyond JavaScript in several respects. Most importantly, it is more consistently cross-platform compatible, meaning that I could actually take advantage of preexisting Flash applets on…
Re: IPhone Flash prototype got 30 min battery life
#63Come on, the real reason flash "can't perform" is because it would open up a competing app delivery vector that would undermine the app store. One with no approval power.
I call bullshit on these conspiracy theories that Apple is blocking Flash because it would compete with the app store. You can make apps in JS that will run in Mobile Safari. Is that a "competing app delivery vector"? If so, then why would Apple allow it, if it's so worried about hanging on to it's app store business? I find it a little dubious that Flash would even be competition for the app store. The whole reason…
Re: IPhone Flash prototype got 30 min battery life
#64Earlier quoted context omitted.
Apple won't let Adobe make a decent Flash plugin for OS X. Apple restricts APIs that the plugin needs to run well--things like access to hardware video acceleration. A lot of people at Adobe use Macs. A lot of people at Adobe work on Flash player. They don't just sit around screwing off all day; Flash on OS X is lousy but there isn't much they can do about it. I don't know why Apple does it. Stability? Stubbornness?…
I don't believe that for a second. It sure doesn't explain why Flash isn't performant on Linux, or are you going to blame that on Linus Torvalds?
Re: IPhone Flash prototype got 30 min battery life
#65Come on, the real reason flash "can't perform" is because it would open up a competing app delivery vector that would undermine the app store. One with no approval power.
Re: IPhone Flash prototype got 30 min battery life
#66Earlier quoted context omitted.
Apple won't let Adobe make a decent Flash plugin for OS X. Apple restricts APIs that the plugin needs to run well--things like access to hardware video acceleration. A lot of people at Adobe use Macs. A lot of people at Adobe work on Flash player. They don't just sit around screwing off all day; Flash on OS X is lousy but there isn't much they can do about it. I don't know why Apple does it. Stability? Stubbornness?…
Please explain how OpenCL fits in with that idea. What Adobe probably means by "restricting tech" is that Apple does not allow alternative code interpreters on their device, as to not facilitate AppStore circumvention.
http://labs.adobe.com/technologies/flashplayer10/releasenote...
Re: IPhone Flash prototype got 30 min battery life
#67Earlier quoted context omitted.
Apple won't let Adobe make a decent Flash plugin for OS X. Apple restricts APIs that the plugin needs to run well--things like access to hardware video acceleration. A lot of people at Adobe use Macs. A lot of people at Adobe work on Flash player. They don't just sit around screwing off all day; Flash on OS X is lousy but there isn't much they can do about it. I don't know why Apple does it. Stability? Stubbornness?…
I don't believe that for a second. It sure doesn't explain why Flash isn't performant on Linux, or are you going to blame that on Linus Torvalds?
http://www.anandtech.com/video/showdoc.aspx?i=3678&p=5
See this Adobe PDF for an explanation about Linux: http://labs.adobe.com/technologies/flashplayer10/releasenote...
Re: IPhone Flash prototype got 30 min battery life
#68Earlier quoted context omitted.
Please explain how OpenCL fits in with that idea. What Adobe probably means by "restricting tech" is that Apple does not allow alternative code interpreters on their device, as to not facilitate AppStore circumvention.
In Flash Player 10.1, H.264 hardware acceleration is not supported under Linux and Mac OS. Linux currently lacks a developed standard API that supports H.264 hardware video decoding, and Mac OS X does not expose access to the required APIs. We will continue to evaluate adding the feature to Linux and Mac OS in future releases. http://labs.adobe.com/technologies/flashplayer10/releasenote...
http://gizmodo.com/5407204/benchmarked-the-quad+core-i7-imac...
> I think Xbench, which hasn't been updated in years, is a solid benchmark for that old program that you depend on but has been long abandoned or at least ignored by its developer.