Superpowers – The extensible, collaborative HTML5 2D+3D game maker
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Re: Superpowers – The extensible, collaborative HTML5 2D+3D game maker
#2Re: Superpowers – The extensible, collaborative HTML5 2D+3D game maker
#3I'll be happy to answer any questions, obviously.
Re: Superpowers – The extensible, collaborative HTML5 2D+3D game maker
#4Hey! I'm part of the small team building Superpowers over the past 6 months. I've been working on collaborative game-making tools for several years and Superpowers is the result of a lot of that work. I'm very proud of the small core + plugins architecture we came up with and excited to open source (MIT) it all soon! I'll be happy to answer any questions, obviously.
Re: Superpowers – The extensible, collaborative HTML5 2D+3D game maker
#5Hey! I'm part of the small team building Superpowers over the past 6 months. I've been working on collaborative game-making tools for several years and Superpowers is the result of a lot of that work. I'm very proud of the small core + plugins architecture we came up with and excited to open source (MIT) it all soon! I'll be happy to answer any questions, obviously.
Why TypeScript? Not a criticism by any means, just curious.
We want Superpowers to be as "Web native" as possible. TypeScript is just JavaScript + types, they're working to align with ES6 and maybe even merge with ES7+, they have a lot of mindshare, their compiler services are awesome (having intellisense-like in the editor is a big deal) and the whole compiler can be run in the browser, which means it'll work everywhere just like the Web we're building on.
(I've talked in more details about it in our devlog - http://forums.tigsource.com/index.php?topic=46317.0)
Re: Superpowers – The extensible, collaborative HTML5 2D+3D game maker
#6Demo doesn't work well in Firefox (latest, Developer Edition) on Win8.1 x64, though. Z-buffering looks totally busted and the framerate is bad.
https://www.dropbox.com/s/jymr2vr8ip52tw5/Screenshot%202015-...
Re: Superpowers – The extensible, collaborative HTML5 2D+3D game maker
#7I like the pitch and the objectives stated here. The monthly funding model is a good fit for this sort of thing where users will want ongoing maintenance and improvement for their middleware. Demo doesn't work well in Firefox (latest, Developer Edition) on Win8.1 x64, though. Z-buffering looks totally busted and the framerate is bad. https://www.dropbox.com/s/jymr2vr8ip52tw5/Screenshot%202015-...
That's quite the weird rendering bug. Everything works fine here in Firefox stable (tested on both Windows 7 and 8.1). Probably a driver issue of some sort? We're really not doing anything fancy, just using the default basic mesh material of Three.js and simple meshes.
Re: Superpowers – The extensible, collaborative HTML5 2D+3D game maker
#8This sounds exactly like an idea that I've had before. What my friends and I called it was 'GameTube' which would be a platform for making and sharing games online. That was part of what motivated me to work on the Duck programming language, which would be a simplified language to develop in, along with some web IDE's for game making and common content that aspiring game developers could work with.
I think creating a platform for collaborative creation in games is a great idea and something that is as-of-yet untapped in online communities. The main limiting factor is creating tools and platforms that outperform what already exists and creating an ecosystem for users where they have support to work on ideas that connect.
Links: http://github.com/teamduck/gametube http://www.team-duck.com/space/
Re: Superpowers – The extensible, collaborative HTML5 2D+3D game maker
#9Re: Superpowers – The extensible, collaborative HTML5 2D+3D game maker
#101. You haven't published anything or proven that this team is capable of making what you're advertising.
2. Do you really have the audacity to ask someone for a salary without having provided any service and after reading point #1?
3. You clearly don't understand how open source works.
Have to keep going.
4. There is nothing unique or new about your project. Cross platform, HTML5. That's it? That's your big idea!?
...
1,000,000. LOL