Earlier quoted context omitted.
I've been using haxe/openfl in production for 1.5 years and wouldn't really recommend it. Originally cross-platform code was a really good idea very few people had or executed well and haxe's warts were forgivable, today that's a capability many languages have without the hassle. I think the only unique value left in Haxe is outputting Flash.
what languages have a platform comparable to OpenFL?
If you're just looking for multi-platform stuff, that's almost a minimum requirement now: unity3d, unreal engine, xamarin, javascript etc.