Awesome. After long time something interesting from valve
Ouch. Steam box stuff and VR not that interesting? Though I'd really love for them to FINALLY announce a Half Life sequel.
Valve Announces Source 2, and It’ll Be Free
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Re: Valve Announces Source 2, and It’ll Be Free
#92The thing that boggles my mind is how there seems to be concern about this concept of charging 5% (like Unreal 4 does). In my mind (not a game developer - tell me if I'm way off here), the framework gives you about 90% of the work up front (10s of thousands of man hours). Then, once you finish your game and it's a success (sales-wise), you pay only 5% of your revenue. This seems like a wonderful deal, right?
Re: Valve Announces Source 2, and It’ll Be Free
#93Check out Project Reality for a great example of a very engaging game that will benefit from game engine licensing like this. Current version is BF2 based and some of the best squad based gameplay I have experienced.
You might want to check out Squad (joinsquad.com)
Re: Valve Announces Source 2, and It’ll Be Free
#94Earlier quoted context omitted.
They sold the company, and now Carmack at Oculus. It makes sense that the values of the company have changed.
Too bad how Carmack was unable to shape the culture in the company he co-created in the first place. Seems like he remained always an outsider.
Re: Valve Announces Source 2, and It’ll Be Free
#95The thing that boggles my mind is how there seems to be concern about this concept of charging 5% (like Unreal 4 does). In my mind (not a game developer - tell me if I'm way off here), the framework gives you about 90% of the work up front (10s of thousands of man hours). Then, once you finish your game and it's a success (sales-wise), you pay only 5% of your revenue. This seems like a wonderful deal, right?
Re: Valve Announces Source 2, and It’ll Be Free
#96I'm interested in knowing if Source 2 will only be targeting PC and Steam Machines, or if Valve has plans for Xbox/PlayStation/Wii and iOS/Android/Windows Phone.
Re: Valve Announces Source 2, and It’ll Be Free
#97Earlier quoted context omitted.
Carmack didn't "sell out", he spent decades at id and was responsible for vast swathes of 3D technology and the open-sourcing of multiple cutting edge game engines. He went above and beyond what you could expect of anyone who cofounds a game development house and he is treated like a literal programming icon for good reason.
"On June 24, 2009, ZeniMax Media acquired the company." http://en.wikipedia.org/wiki/Id_Software => sell out
Re: Valve Announces Source 2, and It’ll Be Free
#98Earlier quoted context omitted.
Too bad how Carmack was unable to shape the culture in the company he co-created in the first place. Seems like he remained always an outsider.
Masters of Doom makes Carmack sound as responsible for ID's culture problems as anyone else. (Mind you, I'm not sure how reliable that impression is: in some places the author gives the impression that he'd pencilled in Carmack as the designated baddie of the story.)
Re: Valve Announces Source 2, and It’ll Be Free
#99The thing that boggles my mind is how there seems to be concern about this concept of charging 5% (like Unreal 4 does). In my mind (not a game developer - tell me if I'm way off here), the framework gives you about 90% of the work up front (10s of thousands of man hours). Then, once you finish your game and it's a success (sales-wise), you pay only 5% of your revenue. This seems like a wonderful deal, right?
Absolutely. In the 2000s the Unreal Engine had a price tag of half a million dollars up-front plus royalties (I don't remember the percentage) on the back end. That these companies are giving their engines—even their source code—away essentially for free indicates either that (1) engine sales was never a very lucrative line of business or that (2) the promise of establishing your technology as a defacto game engine s…
In my mind, the biggest contributor is simply competition.
Re: Valve Announces Source 2, and It’ll Be Free
#100Based on the context of the "free for content developers," it sounds to me like they mean it will be free for people developing add-on content for existing games, not that it will be free for people making their own games.
Someone in /r/gamedev posted a link to this press release. [0] It looks official, and steamdb is usually reputable. Here's the most relevant section, it definitely doesn't sound like Source 2 will be free for original game development.
> "The value of a platform like the PC is how much it increases the productivity of those who use the platform. With Source 2, our focus is increasing creator productivity. Given how important user generated content is becoming, Source 2 is designed not for just the professional developer, but enabling gamers themselves to participate in the creation and development of their favorite games," said Valve's Jay Stelly. "We will be making Source 2 available for free to content developers. This combined with recent announcements by Epic and Unity will help continue the PCs dominance as the premiere content authoring platform."