Earlier quoted context omitted.
I think there is a (relatively) easy path from here to there. Let's presume that we want to create a Star Trek post-scarcity future. One theory I like for Star Trek economics is that they've got an extremely high basic income, the equivalent of $10M/year or so. Energy costs about the same (~10c/kwh), and is the limiting factor in replicator economics. Some stuff is really expensive, like land and human labour. Replic…
That's the only cogent explanation of how the Trek universe's economy might actually function I've ever heard. So huge goods (e.g. Starship) would be pricey, but everything else except labor feels "free." Definitely describes how that society seems to operate, and I could imagine it working if you had replicators, matter antimatter power generation, and other kinds of mega-technology.
Things like starships are pricey partially because they're huge (and thus reaching the limit of civilization's energy output) and partially because some things apparently just can't be replicated with their-era replicator technology.