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I wish more people would scream this from the rooftops. There's that whole movement trying to get more people into programming like code.org and they all say "If you're good at math you'll love this". I feel like that's scaring away lots of people who would otherwise do just fine. Examples, there's almost no math running Hacker News. There's no math in programming most blogs. There's no math in most apps. There's no…
I would have thought game engines would require a strong grounding in maths across a lot of their "moving parts"? Not being dismissive, just curious how you found working in that environment without strong maths skills.
On top of that lots of game engines aren't 3D. 2D Mario? No serious math in there, at least not the SNES/NES ones. The 2D Zeldas? Even less. 2D Metroid? Probably less than Mario. Those games didn't use real maths for physics which is about the only place they could possibly use anything more than basic arithmetic.