Earlier quoted context omitted.
> The sigil-based graphics are part of what make the complexity possible I don't think that is relevant, I have played the GUI version for many years, and it's perfectly usable.
This is the reason those games can be so complex. Want to make a character fly 10m? Just move his character ('@') 10 grid steps. Want to make a camera? A char 'c' will do it. It's awesome that this allows you to easily program whatever you wish but you still get a visual representation of what's happening.
A letter 'c' is a cockatrice or a pyrolisk; those are both quite dangerous so I suggest you learn to recognize them for your own good.