Live data from Hacker News

Show HN: Primrose – a text editor that runs in a WebGL texture

primroseeditor.com

21–30 of 105 posts

Re: Show HN: Primrose – a text editor that runs in a WebGL texture

#22

So here's why this is particularly awesome in my head. I am a digital nomad, and basically travel with a backpack's worth of stuff, developing off my 13"MBA. The thing I miss the most about my old office is having a nice monitor. The thing I miss most about having a home is my 3-monitor desktop setup. Both things I had to give up because they don't fit in my backpack and because I can't easily procure them wherever I…

>But if I can pack an Oculus Rift headset into my pack, I dunno, a year from now.

I suspect it'll take longer than that for the resolution to get high enough to be usable for fine-detail tasks like professional coding.

Re: Show HN: Primrose – a text editor that runs in a WebGL texture

#23

So here's why this is particularly awesome in my head. I am a digital nomad, and basically travel with a backpack's worth of stuff, developing off my 13"MBA. The thing I miss the most about my old office is having a nice monitor. The thing I miss most about having a home is my 3-monitor desktop setup. Both things I had to give up because they don't fit in my backpack and because I can't easily procure them wherever I…

Holy crap, great idea! Imagine if adding a "monitor" (virtually speaking, of course) to your setup was no more difficult than splitting a Vim window... that would be pretty rad.

An Oculus Rift is much less expensive than your typical multi-monitor setup too, FWIW.

Re: Show HN: Primrose – a text editor that runs in a WebGL texture

#26

So here's why this is particularly awesome in my head. I am a digital nomad, and basically travel with a backpack's worth of stuff, developing off my 13"MBA. The thing I miss the most about my old office is having a nice monitor. The thing I miss most about having a home is my 3-monitor desktop setup. Both things I had to give up because they don't fit in my backpack and because I can't easily procure them wherever I…

There are definitely people working on it, but I don't think the resolution is going to be there for text editing in the first (or even second) generation Rift. That said, take a look at these: http://www.reddit.com/r/oculus/comments/2hbktl/best_virtual_...

Re: Show HN: Primrose – a text editor that runs in a WebGL texture

#27
post #20

Earlier quoted context omitted.

I haven't yet figured out how to get a Node.js process to start back up after the server has rebooted, and it looks like the traffic has been killed me a couple of times.

We use forever for this: https://github.com/foreverjs/forever forever -w start yourFile.js That'll keep it up and going as a daemon and reboot it when files change :)

No, that's not the issue. I actually am using forever. I'm not entirely sure what the problem was, but I think the entire VPS was falling over, so when it comes back there is nothing to kick off forever. It is fixed, now, though, by letting Apache serve the static files. I'm not a sysadmin and I've never had anywhere near this much traffic before.

Re: Show HN: Primrose – a text editor that runs in a WebGL texture

#28

Every time I hit CMD+OPT+SPACE on my MBP a system finder window keeps popping up. Did I miss something?

No, you didn't, I missed that CMD+OPT+SPACE is already used on OS X. I've changed it to CMD+OPT+E now.

Between the OS and the browser, there aren't many friendly keyboard shortcuts left.

Re: Show HN: Primrose – a text editor that runs in a WebGL texture

#29
post #18

This reminds me of RiftSketch[1]! Maybe you should get in touch with brian_peiris :) [1] https://news.ycombinator.com/item?id=8411638

Actually, that's where this project came from. Several months ago, we had had a conversation about the difficulties of integrating text input in WebVR. https://github.com/brianpeiris/RiftSketch/issues/13

After New Years, I got the bug in me to work on this and just knuckled down on it. Though, Brian appears to be happy with where he is, now.

Re: Show HN: Primrose – a text editor that runs in a WebGL texture

#30

This is super super cool. Feedback: I keep loosing the mouse pointer. The red dot seems to sometimes show up but it's pretty hard to track. Chrome latest on Ubuntu 14

Yes, it's in the TODO list. But I was very urgently wanting to release this month. Thanks.
Post reply on HN