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Chess: Who will win in this riveting game of Math.random() vs. Math.random()?

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Re: Chess: Who will win in this riveting game of Math.random() vs. Math.random()?

#61
post #32
post #17

Earlier quoted context omitted.

if anyone doesn't capture anything or move a pawn in 50 moves its an draw (better train on that bishop & knight endgame :)... if anyone claims it, so uh, not sure how that counts :) However if an checkmate is impossible with the remaining pieces it's automatic edit: missing pawn from sentence

> if anyone doesn't capture or move anything in 50 moves its an draw You didn't quite state that right--every move something moves, so it is not possible to go 50 moves without moving anything. :-) The rule is 50 moves without a pawn moving or anything being captured. Also, it can be a draw, but it does not have to be. When the last 50 moves have been without a pawn move or a capture, the player on the move can claim…

Also, the reason it is 50 moves without a pawn move or capture is because both pawn moves and captures are irreversible.

In fact, the only irreversible move that doesn't reset the 50 move rule is castling (or losing the right to castle), as having the ability to castle technically changes the position.

Re: Chess: Who will win in this riveting game of Math.random() vs. Math.random()?

#64
post #46
post #7

Because check mate is a very small subset of possible moves at the end game, I'm guessing the vast majority of games will end(?) with 2 kings moving around randomly for all of time. This assumes most games will make it past the hump of mid game where its possible the king's motion will be limited and a checkmate can erroneously happen, I suspect this is a rare case as well. On a side note I wonder what kind of useful…

It's not just random vs random. Two extremely weak players will take hours to finish a won game, because the player with the major material advantage does not know how to win! When teaching kids, it's not uncommon to, after teaching them how to move all the pieces, spend time teaching them how to perform the most basic of mates: KQ vs K, KRR vs K, KR vs K. Only after those three are mastered we have a good opportunit…

I still don't know how to checkmate with two bishops. I mean, I've read how to do it, but if you stuck me in an endgame situation, I'd probably draw. Luckily, I have never actually had an endgame with a king and two bishops versus a king. Same thing with king, knight, and bishop.

Re: Chess: Who will win in this riveting game of Math.random() vs. Math.random()?

#65
post #46

Earlier quoted context omitted.

It's not just random vs random. Two extremely weak players will take hours to finish a won game, because the player with the major material advantage does not know how to win! When teaching kids, it's not uncommon to, after teaching them how to move all the pieces, spend time teaching them how to perform the most basic of mates: KQ vs K, KRR vs K, KR vs K. Only after those three are mastered we have a good opportunit…

I still don't know how to checkmate with two bishops. I mean, I've read how to do it, but if you stuck me in an endgame situation, I'd probably draw. Luckily, I have never actually had an endgame with a king and two bishops versus a king. Same thing with king, knight, and bishop.

You have to move the king into a corner and block his way out with your king.

Re: Chess: Who will win in this riveting game of Math.random() vs. Math.random()?

#67
The real question is if these wins would change as a result of "global consciousness"

(Global consciousness project is a bunch of computers generating random numbers all over the world that seem to spike when catastrophes occur http://en.wikipedia.org/wiki/Global_Consciousness_Project )

Re: Chess: Who will win in this riveting game of Math.random() vs. Math.random()?

#70
post #46
post #7

Because check mate is a very small subset of possible moves at the end game, I'm guessing the vast majority of games will end(?) with 2 kings moving around randomly for all of time. This assumes most games will make it past the hump of mid game where its possible the king's motion will be limited and a checkmate can erroneously happen, I suspect this is a rare case as well. On a side note I wonder what kind of useful…

It's not just random vs random. Two extremely weak players will take hours to finish a won game, because the player with the major material advantage does not know how to win! When teaching kids, it's not uncommon to, after teaching them how to move all the pieces, spend time teaching them how to perform the most basic of mates: KQ vs K, KRR vs K, KR vs K. Only after those three are mastered we have a good opportunit…

This feels almost like a metaphor for teaching young people about anything... step 1:learn to play a game and the rules. Step 2: learn the implied rules for winning, and how to know when you are winning.
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