I heard from devs Swift 1.0 is still alpha quality (tools) and Apple shouldn't release it. Would you use it for new project?
Developing iOS 8 Apps with Swift
11–20 of 49 posts
Re: Developing iOS 8 Apps with Swift
#12I heard from devs Swift 1.0 is still alpha quality (tools) and Apple shouldn't release it. Would you use it for new project?
And I'm not sure about this, but the documentation is also off in a lot of places. Essentially anywhere there is a 'setX' is meaningless because that function won't actually exist even if the (Swift) page for it claims it does because in most case you just access the variable.
Re: Developing iOS 8 Apps with Swift
#13I heard from devs Swift 1.0 is still alpha quality (tools) and Apple shouldn't release it. Would you use it for new project?
He thought it was good idea when I suggested learning Obj-C and then using Swift to cut down on dev time, b/c it is quicker for many things.
Re: Developing iOS 8 Apps with Swift
#14Re: Developing iOS 8 Apps with Swift
#15I heard from devs Swift 1.0 is still alpha quality (tools) and Apple shouldn't release it. Would you use it for new project?
Re: Developing iOS 8 Apps with Swift
#16Is there a way to watch these without iTunes?
Re: Developing iOS 8 Apps with Swift
#17I heard from devs Swift 1.0 is still alpha quality (tools) and Apple shouldn't release it. Would you use it for new project?
I attended a Swift workshop (hosted by Apple) on my campus today. After the workshop, I asked one of the Apple engineers what he recommended in terms of developing iOS apps. He told me that he hadn't even seen what Swift looked like until today, that Apple employees are banned from using it (and that they actually have code checkers to make sure), and that he wouldn't learn it solely w/o Obj-C until a few years from…
I don't think any of Swift's current problems are unfixable but I'd give it another year or so at least to mature.
Re: Developing iOS 8 Apps with Swift
#18Is there a way to watch these without iTunes?
Re: Developing iOS 8 Apps with Swift
#19I heard from devs Swift 1.0 is still alpha quality (tools) and Apple shouldn't release it. Would you use it for new project?
The annoyances are not with the language, but with the tooling. Slow auto-complete and lack of incremental compilation are my wishes for Apple to fix soon.
Re: Developing iOS 8 Apps with Swift
#20I heard from devs Swift 1.0 is still alpha quality (tools) and Apple shouldn't release it. Would you use it for new project?
The thing that bothered me most was that iOS app wrote with Swift was packaged with 8 MB runtime libraries, so it was like 100 kB of my code and 8 MB of swift runtime libraries which I didn't like at all.
I tried to learn how to write an OS X application with Swift and for some reason it became a nightmare, SourceKit keeps crashing and it wasn't possible to work at all. I guess I triggered some bug. I tried to investigate it, but without much success, I think that XCode will send those crash logs to Apple and may be things are already fixed.
Actually I'm not really sure that Swift is the language I want to use. Objective C is good enough. It's good old C which I like. It's very dynamic which I like. Cocoa, Cocoa Touch and other frameworks are made for Objective C, not for Swift. I didn't made a final decision whether I will invest into Swift, but probably (at least until Apple declares Objective C obsolete) I will just use Objective C. It has its problems, but it has its strength too.