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Hands-On with Microsoft's New Holographic Goggles

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Re: Hands-On with Microsoft's New Holographic Goggles

#341
post #286

Earlier quoted context omitted.

For that matter, what sensor can produce terabytes of data per second?

The CERN Large Hadron Collider sensors[0] (not head-mounted!) [0] http://en.wikipedia.org/wiki/Large_Hadron_Collider

Nope, that's 25 petabytes per year - under 1 gigabyte per second.

Re: Hands-On with Microsoft's New Holographic Goggles

#342

Earlier quoted context omitted.

They didnt, otherwise they would show you eye view instead of third person impression of what its supposed to look like to the user. Most likely it suffers the same shaky snap laggy tracking like every other AR setup.

But they showed footage "through the eyes of the wearer" and they let press have a hands on demonstration, so it's not like they can really fake anything. I did see a tiny bit of judder in the footage that was supposed to be exactly what the person wearing the glasses would see, but it was hard to tell.

In the video I saw at the conference presentation, the "holograms" were always in front of the person's appendages, obscuring things: https://www.youtube.com/watch?v=b6sL_5Wgvrg&spfreload=10

Re: Hands-On with Microsoft's New Holographic Goggles

#345
post #329

I'm so excited to see this. I cannot wait to try one of these on for the first time. I'm going to bet writing apps for this kit will be a lot of fun . And all the C# .NET developers can say again, thank you Microsoft since they have committed to one platform, one store, all device types. I think it will be a while yet before there are thousands of developers working on this, but it will grow exponentially for a while…

"the market has not fully priced in holograms"

Did you factor in the potential disruption by Magic Leap? Retinal projection could be a better bet long-term.

Re: Hands-On with Microsoft's New Holographic Goggles

#346

It was a bit irritating to see the kid running up to the model of the rocket ship with excitement and no goggles on . Why lie and make it seem like you'll be able to see these "holograms" without the goggles on? Everyone walking around with these big ski goggles strapped to their head seems worse than Google Glass, which is awkward enough as it is.

I understood from the video that it had been 3D-printed

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Re: Hands-On with Microsoft's New Holographic Goggles

#347
post #231

Earlier quoted context omitted.

This is actually a relatively silly use case for this. A lot of the actual difficult things that a mechanic can do for you usually involve more strength than you have. Or just experience in actually working with things that they can't see. Now, a mechanic using this to "see" things that are actually in control of a remote robot? Pretty cool. Showing you the thing that is right in front of you? Cute, but ultimately si…

Yeah, I'm just not sure that I buy the idea that there's a big market for an expert coaching you through doing repairs via AR goggles. How exactly does this work? You still need to pay for an expert's time -- in fact, you probably need to pay more for it, because the expert is probably faster to do a thing than to explain the thing to you and then you do it. Also, the expert now needs to be someone with these additio…

I'd approach this problem differently. Not from a service industry angle but from a product vendor angle. Imagine a world where AR-glasses are widespread. I'd be pretty interested in buying the kitchen sink that comes with an AR repair guide or the furniture that comes with AR assembly instructions.

So I think the interesting market is in building the infrastructure/app that makes it easy for vendors to create the content and ship it as a (free) addon for their products.

Re: Hands-On with Microsoft's New Holographic Goggles

#348
post #294

I think Microsoft re-branding Augmented reality as "holographic" is hugely impactful and, with the new wave of AR and CV products that are coming onto the market [1] might be the thing that makes people take it seriously. It's just so much easier to explain to people what it is if you say Holographic vs Augmented Reality - even though it is technically wrong. Kudos to MSFT for making that leap. [1] Shameless plug for…

It will work. Until somebody comes up with an actual holographic device. I hope the name rights won't be gone by then...

MS just has to purchase that company and say they just made the next generation, problem solved.

Re: Hands-On with Microsoft's New Holographic Goggles

#349

I tuned out when I read this: "Sensors flood the device with terabytes of data every second, all managed with an onboard CPU, GPU and first-of-its-kind HPU (holographic processing unit)." I'm sorry, but there is no wearable device which can handle terabytes of data per second. Heck, my brand new Haswell has a peak memory bandwidth of 17GB/s; even to the L1 cache, its theoretical max is 700GB/s. This sounds like a puf…

Maybe the article is, but the product isn't puff. https://www.youtube.com/watch?v=RCCXZ8ErVag

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Re: Hands-On with Microsoft's New Holographic Goggles

#350
post #286

Earlier quoted context omitted.

The CERN Large Hadron Collider sensors[0] (not head-mounted!) [0] http://en.wikipedia.org/wiki/Large_Hadron_Collider

Nope, that's 25 petabytes per year - under 1 gigabyte per second.

It's not constantly producing data though.
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