Live data from Hacker News

Mario Lives: An AI for creating a living and conversing agent [video]

youtube.com

11–20 of 27 posts

Re: Mario Lives: An AI for creating a living and conversing agent [video]

#11
post #9
post #5

Earlier quoted context omitted.

Would love to see some examples!

The speech recognition and synthesis are primitive compared to any smartphone assistant these days. The natural language processing is about equivalent to SHRDLU from the 1960s [1]. It turns out that this approach based on manually constructing syntax trees and applying simple logic can make some fun demos but is ultimately a dead end in terms of making systems that are actually useful, as was discovered in the "AI w…

Note that the Atari playing system is what got Google interested in buying Deep Mind (the company behind it). It was a pretty significant advance on the state of the art at the time.

Deep Mind sold to Google for around $500M

Re: Mario Lives: An AI for creating a living and conversing agent [video]

#12
There have been games with NPCs smarter than that. There have been text adventures with sentence understanding at that level. It's a cute demo, but calling it a "living and conversing agent" is way too much.

"Mario, exit the game." "Do you really want to exit the game?" So not impressed.

On the speech front, there is now an automated telemarketing agent which is about as smart as most script-driven human telemarketers. That's a somewhat scary development.

Re: Mario Lives: An AI for creating a living and conversing agent [video]

#13
post #12

There have been games with NPCs smarter than that. There have been text adventures with sentence understanding at that level. It's a cute demo, but calling it a "living and conversing agent" is way too much. "Mario, exit the game." "Do you really want to exit the game?" So not impressed. On the speech front, there is now an automated telemarketing agent which is about as smart as most script-driven human telemarketer…

The telemarketing robots that are scripted well enough to continually deny that they're robots are somehow the scariest/most impressive for me:

https://www.youtube.com/watch?v=unRDMy7O62o

Re: Mario Lives: An AI for creating a living and conversing agent [video]

#14
post #4
post #3

Earlier quoted context omitted.

"AI is whatever hasn't been done yet." http://en.wikipedia.org/wiki/AI_effect

In this case it has been done quite a few times (and better).

So, SHRDLU and what else?

You do know that SHRDLU is still unique enough to warrant multiple resurrection attempts?

http://www.semaphorecorp.com/misc/shrdlu.html

Re: Mario Lives: An AI for creating a living and conversing agent [video]

#15
post #12

There have been games with NPCs smarter than that. There have been text adventures with sentence understanding at that level. It's a cute demo, but calling it a "living and conversing agent" is way too much. "Mario, exit the game." "Do you really want to exit the game?" So not impressed. On the speech front, there is now an automated telemarketing agent which is about as smart as most script-driven human telemarketer…

Could give a few examples ?

Re: Mario Lives: An AI for creating a living and conversing agent [video]

#16
post #13
post #12

There have been games with NPCs smarter than that. There have been text adventures with sentence understanding at that level. It's a cute demo, but calling it a "living and conversing agent" is way too much. "Mario, exit the game." "Do you really want to exit the game?" So not impressed. On the speech front, there is now an automated telemarketing agent which is about as smart as most script-driven human telemarketer…

The telemarketing robots that are scripted well enough to continually deny that they're robots are somehow the scariest/most impressive for me: https://www.youtube.com/watch?v=unRDMy7O62o

I think that's a person playing back pre recorded sounds. AI isn't advanced enough to impersonate a telemarketer.

Re: Mario Lives: An AI for creating a living and conversing agent [video]

#18
post #13
post #12

There have been games with NPCs smarter than that. There have been text adventures with sentence understanding at that level. It's a cute demo, but calling it a "living and conversing agent" is way too much. "Mario, exit the game." "Do you really want to exit the game?" So not impressed. On the speech front, there is now an automated telemarketing agent which is about as smart as most script-driven human telemarketer…

The telemarketing robots that are scripted well enough to continually deny that they're robots are somehow the scariest/most impressive for me: https://www.youtube.com/watch?v=unRDMy7O62o

sounds like Lenny which is an anti telemarketer SIP bot you can forward calls to:

https://www.youtube.com/watch?v=p5IKbFATKLo

Re: Mario Lives: An AI for creating a living and conversing agent [video]

#19
post #18
post #13

Earlier quoted context omitted.

The telemarketing robots that are scripted well enough to continually deny that they're robots are somehow the scariest/most impressive for me: https://www.youtube.com/watch?v=unRDMy7O62o

sounds like Lenny which is an anti telemarketer SIP bot you can forward calls to: https://www.youtube.com/watch?v=p5IKbFATKLo

This is amazing. I wonder if anyone has done something similar for email spam.

Re: Mario Lives: An AI for creating a living and conversing agent [video]

#20
post #13

Earlier quoted context omitted.

The telemarketing robots that are scripted well enough to continually deny that they're robots are somehow the scariest/most impressive for me: https://www.youtube.com/watch?v=unRDMy7O62o

I think that's a person playing back pre recorded sounds. AI isn't advanced enough to impersonate a telemarketer.

It is. Offshore telemarketing - no more fake localized names and accents, just hire a person who understands spoken english and install the MidwestFemale 3.68 module.
Post reply on HN