Earlier quoted context omitted.
Early Access is a crapshoot though, and I'm glad Valve is taking steps to rein it in a bit. Too many developers start with basically a POC, sell it at normal release price points, and then development peters out after that. Godus and DF-9 are good examples of this. Strangely, it seems that you should avoid Early Access when it's for games by [i]established[/i] developers (Peter Molyneux and Tim Schafer are behind God…
Too many developers start with basically a POC, sell it at normal release price points, and then development peters out after that. It seemed like this happened with Minecraft, it was just popular enough that the POC was good enough.
I picked it up after a long hiatus and found new terrain types, new monsters, new neutral creatures, an enchanting system, a brewing system, an entirely new dimension ("The End"), and several types of abandoned structures.