WebGL Water Simulator
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WebGL Water Simulator
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Re: WebGL Water Simulator
#2Re: WebGL Water Simulator
#3Drag the mouse rapidly back and forth in a very tiny area so that it creates a layered 'ripple' that grows and grows. If you spend about 2 minutes doing this you can make the ripple go like 10 feet high completely off the screen.
Then unpause the simulation for a massive tsunami.
Re: WebGL Water Simulator
#4The author of this simulation seems to have forgotten the effects of refraction. Besides that, it's great!
Re: WebGL Water Simulator
#5Fun trick: Pause the simulation with the space bar. Then, take your mouse and drag it on the surface of the water, you will notice it creates ripples but in the paused state. Drag the mouse rapidly back and forth in a very tiny area so that it creates a layered 'ripple' that grows and grows. If you spend about 2 minutes doing this you can make the ripple go like 10 feet high completely off the screen. Then unpause th…